@Nessaj: Can we get a list of people you have already adressed in any way? That can help us in return to see where we can don't need to and where we still should establish some kind of contact...
As it stands right now you should feel free to contact anything, the only people we have direct ties to is YouTubers/Twitch-streamers.
You shouldn't worry about if X/Y has been contacted, it doesn't matter if someone already sent a mail to a specific editor, youtuber, blogger and so on. How do you think effect is best acquired, that 1 person ever sends a mail, or that a bunch of people do so it actually leaves an impression of "hey this game got an active community that wants to help it out". What matters is that there's no spam (overall) or duplicate official mails coming from the development team - the latter we're tracking internally ourselves.
This means, don't use email templates they're a terrible impression. If you do decide to actually email something, post who you sent to in the
Task Force forum, in the appropriate Language threads.
When we have the new 'big update' ready, everyone is getting a mail again, something we can push, something where everyone can actually join and play-test the game.
What we need right now is that people go out there and seek out where Melee already is and then keep those posts engaged, don't spam, don't be hostile, don't be annoying, and try to not use templates if possible (everyone likes things to be more personal) - answer people's questions or talk more about the game if the OP is lacking etc. The few places that this did happen, like at
RockPaperShotgun, we actually saw a nice increase in pledges coming directly from that site, likewise for those who have done good effort on
reddit. Everyone who commented and kept those sites engaged
you're awesome!
Make sure national level (anything not English) at least knows we exist. We have a ton of Subtitles now for the Kickstarter + Stronghold video, that should help.
If anyone has any specific questions feel free to send me a PM.