Author Topic: [DTV]Village_of_glory  (Read 1389 times)

0 Members and 1 Guest are viewing this topic.

Offline Hellsing

  • Count
  • *****
  • Renown: 209
  • Infamy: 47
  • cRPG Player Sir White Pawn
    • View Profile
[DTV]Village_of_glory
« on: May 22, 2011, 03:00:16 pm »
0
Hi there,
I have tried my best for my first map, here are some pictures and a little video...
Please comment :wink:

(click to show/hide)
(click to show/hide)

-Spanky
« Last Edit: May 29, 2011, 04:22:09 pm by Spanky_Ham »

Offline Punisher

  • Baron
  • ****
  • Renown: 127
  • Infamy: 17
  • cRPG Player
    • View Profile
  • Game nicks: Fallen_Punisher
Re: [DTV]My first map...
« Reply #1 on: May 22, 2011, 09:55:52 pm »
0
The 2 houses linked by a ladder from the middle make it too easy, bots can come only 1 by one on the narrow ladders while ranged can safely shoot them down from a 360 degree point of view.
« Last Edit: May 22, 2011, 09:57:42 pm by Punisher »

Offline Hellsing

  • Count
  • *****
  • Renown: 209
  • Infamy: 47
  • cRPG Player Sir White Pawn
    • View Profile
Re: [DTV]My first map...
« Reply #2 on: May 23, 2011, 05:24:09 pm »
0
hmmm....I´ll try to make it a little bit more ballanced...

Offline Hellsing

  • Count
  • *****
  • Renown: 209
  • Infamy: 47
  • cRPG Player Sir White Pawn
    • View Profile
Re: [DTV]My first map...
« Reply #3 on: May 23, 2011, 09:12:45 pm »
0
Map updated, screens coming tomorrow, good night :lol:
Changelog:
  • added church
  • added more ladders to roof / bigger ladders
  • fixed ai meshes
  • fixed some unreachable places

Offline Blaint

  • Noble
  • **
  • Renown: 11
  • Infamy: 0
  • cRPG Player
  • gone away
    • View Profile
  • Faction: Imperial Prelates
  • Game nicks: IP_Blaint
  • IRC nick: Blaint
Re: [DTV]My first map...
« Reply #4 on: May 23, 2011, 09:49:56 pm »
0
seems to be good :)
keep it going
The demons are falsehood. They are the  taken shape of lies, which were given power by the chaos.

[Guide]How to set up a c-RPG-Server

Offline Hellsing

  • Count
  • *****
  • Renown: 209
  • Infamy: 47
  • cRPG Player Sir White Pawn
    • View Profile
Re: [DTV]Village_of_glory
« Reply #5 on: May 29, 2011, 04:24:37 pm »
0
Updatet!
Changelog:
  • fixed ai meshes (think they will work now)
  • added some walkable spaces for the ai
  • added some new buildings
  • deleted secound roof point
  • added map name

Offline nuffen

  • Baron
  • ****
  • Renown: 113
  • Infamy: 114
  • cRPG Player
    • View Profile
  • Faction: Fallen
  • Game nicks: Fallen_Nuffen Fallen_Lilith Fallen_Little_Nuff
  • IRC nick: nuffen
Re: [DTV]Village_of_glory
« Reply #6 on: May 30, 2011, 08:40:58 pm »
0
hey
Id love to test out this map, any chance you could send me a dl link?
visitors can't see pics , please register or login

Offline Hellsing

  • Count
  • *****
  • Renown: 209
  • Infamy: 47
  • cRPG Player Sir White Pawn
    • View Profile
Re: [DTV]Village_of_glory
« Reply #7 on: May 31, 2011, 02:07:49 pm »
0
Of course, but first I correct some mistakes because Blaint told me, that the map you've tested yesterday (although I had not uploaded the latest version :lol:) That's why I´ll finish/fix it nowand give you the link this evening ... :wink:

-Spanky

Offline Hellsing

  • Count
  • *****
  • Renown: 209
  • Infamy: 47
  • cRPG Player Sir White Pawn
    • View Profile
Re: [DTV]Village_of_glory
« Reply #8 on: May 31, 2011, 06:30:00 pm »
0
Changelog 0.9:
  • fixed some barriers
  • moved 1 spawn near church
  • fixed some "fly" bugs
  • fixed ruins
  • fixed basket bug