Xbows received around -2 to -3 ammo and Steel Bolts received +1 weight. Xbows aren't going to have their damage reduced since their damage values don't scale with anything.
I suppose asking you how many arrows you typically use in a round as grounds for an argument for an ammo increase was foolish? Any info from experienced archers would be helpful, and I'm interested in hearing how many arrows are used on average for a round when making shots count so it'll be at a comfortable level and mostly punish hit&run all round and firing blindly.
I was giving you (my perceived) reasons for the changes and how the game may play out when the whole server's ranged is at level 35-37 and 7-9 PD builds, since archers get some of the best benefits from high level and group play because of target switching and +14% damage per PD. +1 PD is ~+2 damage and +5 level is potentially +2-3 PD and +1 PD on average, while those who pump agi would also kite much more easily, so both extremes and worst case had to be looked at. On the average case with +1 PD, damage should be around the same as before with better accuracy. We're not psychic, so it's possible that some values may have been high/low when predicting how the meta will develop.