1) San: Glove effective weight penalty for wpf increased from 4 to 6.
dont know what it means. Guess gloves reduce wpf more now?
Yeah, by a little bit. You'll lose an extra 3-4 wpf from medium gloves.
2) San: Ranged weight penalty made percentage-based and is now applied before the PT/PD/HA penalties as 1.5x the melee penalty.
bad for archers? or not?
Good for archers. Unless you have like 210 wpf, you should lose less wpf from armor with 4-5 IF.
3) San: Dynamic weight threshold added. Changed from 10 to max(IF*2, strength/3 + 1) with a minimum of 6.
Dynamic weight? What it means? Ironflesh 7 and strength 21 has (7*2 + 21/3 +1) = 22 free weight in wpf calculation?
Yes, but the max of each, not added. Guys with IF and armor are less easily spammed.
4) San: Increased the nudge cooldown from 2 seconds to 3.5 seconds
Hope this stops QQ. THX.
Hopefully