Author Topic: [BUG] Enemy cav spawning on flags or around them. Please fix this finally.  (Read 1896 times)

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Offline Kalp

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Cav should spawn with infantry.
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The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.

Offline GOBBLINKINGREATLEADER

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Do we know the root cause of this bug? Anyone?

Offline naduril

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+1
It is soooo annoying.
The whole team spawn on donkeys near enemy forward base or flags and get instant advantage,
Everyone knows about this bug since first strat. Fix it already, please!
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Offline Kalp

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Do we know the root cause of this bug? Anyone?
Godchadz knows  :rolleyes:  :?
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The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.

Offline GOBBLINKINGREATLEADER

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Because it totally fucking beats me whats causing cavalry to spawn in random points. My limited knowledge from mapping tells me that spawn points are just coordinates placed on a map where players enter. You just hit a dot and bam that's where players spawn. So why the fuck are cavalry and only cavalry spawning on random ass spots on the map?

Offline cfuvue

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In field battles, the only time cavalry spawns at their respective team's flags is when they are set to the center flag (right behind the woodpile). As you set your flag further from the center-most flag you will spawn at intervals further and further away from your team's flags.

So people use/abuse this mechanic by setting their spawn to the last 2 or 3 flags at either edges of their team's row of flags and spawn on a donkey. If your entire team did this you technically would be spawning at a forward location, sometimes just meters away from the enemy flags. With the cost of construction sites + materials + time building it, people should have just used donkeys to spawn and then dismount and attack in field battles.

(Easy Explanation: Set to Center flags = You spawn near your team's spawn. Set to edge flags = You spawn further away from your team's spawn)
With donkey's requiring 0 riding and being relatively cheap. This mechanic should be removed. Spawn at flags/forward spawns only.

Offline naduril

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In field battles, the only time cavalry spawns at their respective team's flags is when they are set to the center flag (right behind the woodpile). As you set your flag further from the center-most flag you will spawn at intervals further and further away from your team's flags.

So people use/abuse this mechanic by setting their spawn to the last 2 or 3 flags at either edges of their team's row of flags and spawn on a donkey. If your entire team did this you technically would be spawning at a forward location, sometimes just meters away from the enemy flags. With the cost of construction sites + materials + time building it, people should have just used donkeys to spawn and then dismount and attack in field battles.

(Easy Explanation: Set to Center flags = You spawn near your team's spawn. Set to edge flags = You spawn further away from your team's spawn)
With donkey's requiring 0 riding and being relatively cheap. This mechanic should be removed. Spawn at flags/forward spawns only.
Thanks for this description. Never knew about the details.
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Offline Balikar

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+1
So now that the info is out there, we can start pointing fingers at everyone who does it as mechanics abusers and ask for them to be banned?  ;-)

Offline Kalp

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We already had a battle when enemy tried to do this, but I was too surprised and too busy [maybe even the last from our team defending flags, I successfully picked up one] to take screens. After all we won that battle, so I didn't want to make fuss with drama thread. Just reported the bug, again.
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The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.