I've always felt they were too fast. It took months after the change for people to even start posting about it (instead people were mostly complaining about the 1h stab at that time).
["release_overswing_staff", acf_overswing, amf_priority_attack|amf_use_weapon_speed|amf_play|amf_continue_to_next,
## [0.6, "anim_human", combat+7110, combat+7140, blend_in_release],
## [0.6, "attacks_staff_uptodown", 34, 64, arf_blend_in_0],
# [0.6, "attacks_staff_uptodown", 26, 61, blend_in_release],
[0.6, "attacks_staff_uptodown_updated", 26, 61, blend_in_release],
],
["release_overswing_staff_continue", 0, amf_priority_continue|amf_use_weapon_speed|amf_play|amf_client_owner_prediction,
# [0.3, "attacks_staff_uptodown", 61, 68, blend_in_continue],
[0.3, "attacks_staff_uptodown_updated", 61, 68, blend_in_continue],
],
["release_overswing_onehanded", acf_overswing|acf_enforce_rightside, amf_priority_attack|amf_use_weapon_speed|amf_play|amf_rider_rot_overswing|amf_continue_to_next,
# [0.6, "anim_human", combat+9305, combat+9342, blend_in_release],
## [0.6, "attacks_single_overswing", 16, 35, blend_in_release],
[0.6, "attacks_single_overswing", 16, 37, blend_in_release],
],
["release_overswing_onehanded_continue", 0, amf_priority_continue|amf_use_weapon_speed|amf_play|amf_rider_rot_overswing|amf_client_owner_prediction,
[0.2, "attacks_single_overswing", 37, 40, blend_in_continue],
# [0.1, "anim_human", combat+9342, combat+9342, blend_in_continue],
],
["release_overswing_twohanded", acf_overswing, amf_priority_attack|amf_use_weapon_speed|amf_play|amf_continue_to_next,
## [0.63, "anim_human", combat+6210, combat+6241, blend_in_release],
## [0.63, "attacks_twohanded_overswing", 33, 60, blend_in_release],
[0.61, "attacks_twohanded_overswing", 26, 55, blend_in_release],
#[0.55, "attacks_twohanded_overswing", 26, 47, blend_in_release],
],
["release_overswing_twohanded_continue", 0, amf_priority_continue|amf_use_weapon_speed|amf_play|amf_client_owner_prediction,
[0.5, "attacks_twohanded_overswing", 55, 66, blend_in_continue],
#[0.55, "attacks_twohanded_overswing", 47, 66, blend_in_continue],
],
I'm not knowledgeable enough about animations to know whether increasing the duration of the animation will fix it or cause problems elsewhere, let alone the idea of changing the animation directly.