Author Topic: Cavalry being reared from the side  (Read 9369 times)

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Offline ImElias

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Re: Cavalry being reared from the side
« Reply #75 on: September 02, 2014, 08:36:45 am »
+2
You're quite an artist with your light saber mod. I aspire to be like you some day, I hope you appreciate my 2D art attempt.

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By your logic an animal should have a fork thrust into it's gut, yet run through it.

If this was "fixed", as you ask. It would look just as ridiculous as these people swinging two handed weapons, poleaxes, huge weapons in general, like they're weightless nerf toys.

Offline imisshotmail

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Re: Cavalry being reared from the side
« Reply #76 on: September 02, 2014, 08:47:53 am »
-5
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Offline Tanken

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Re: Cavalry being reared from the side
« Reply #77 on: September 02, 2014, 08:50:38 am »
0
Since I actually went back and read the thread, the only other thing I have to throw in here, which seems to have been hashed a lot, is that this is primarily ping based. The other thing, something about a 60 degree angle. It's possible, but the animation doesn't always reliably portray where the actual hit is taking place. So, while a long spear for example appears to be hitting you in the side of the horse, it could actually be toward the front causing it to rear.

I play with 20 ping and attempt to rear cavalry every chance I get. I hear every so often people complaining that my weapon was nowhere near them. For me, it was a perfect rear, which leads me to believe it's more ping and perspective than anything.
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Offline MURDERTRON

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Re: Cavalry being reared from the side
« Reply #78 on: September 02, 2014, 08:54:35 am »
+4
The K:D as potential debate is pretty worthless overall.  I mean, was Roh's 9:1 for a generation from 1 to 31?  What were the parameters?  Did he play siege, Strategus or DTV at all to bypass the low level where he clearly can't do that well?  Did he respec from 33 to 32 for the 8th time that month, which resets your K:d but starts you fresh at level 32.

K:D is a worthless measure of potential unless the parameters are clearly defined and standardized, because there are so many ways to change your K:D, intentionally or not.
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Offline imisshotmail

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Re: Cavalry being reared from the side
« Reply #79 on: September 02, 2014, 08:56:19 am »
-2
Since I actually went back and read the thread, the only other thing I have to throw in here, which seems to have been hashed a lot, is that this is primarily ping based. The other thing, something about a 60 degree angle. It's possible, but the animation doesn't always reliably portray where the actual hit is taking place. So, while a long spear for example appears to be hitting you in the side of the horse, it could actually be toward the front causing it to rear.

I play with 20 ping and attempt to rear cavalry every chance I get. I hear every so often people complaining that my weapon was nowhere near them. For me, it was a perfect rear, which leads me to believe it's more ping and perspective than anything.

I've done this on duel with multiple people, being the one rearing, being reared or just watching 2 separate people do it to each other and it is easily repeatable and the same every time. I don't think it is ping based as much it is wonky game mechanics, where rearing a horse is dependent on the angle you stab it from (ie. the front) but if you stab into the side and spin you can get that same angle. Unfortunately I don't think this can be changed,

Offline Tanken

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Re: Cavalry being reared from the side
« Reply #80 on: September 02, 2014, 09:05:56 am »
0
I've done this on duel with multiple people, being the one rearing, being reared or just watching 2 separate people do it to each other and it is easily repeatable and the same every time. I don't think it is ping based as much it is wonky game mechanics, where rearing a horse is dependent on the angle you stab it from (ie. the front) but if you stab into the side and spin you can get that same angle. Unfortunately I don't think this can be changed,

You mean in from the side, right? Not into the side? Because if so, I agree with you, and that's probably why a lot of people get confused. While your weapon may seem to be going at a direct angle, a lot of times the "hit box" on it is arcing outward if you're making a drastic movement with it and I don't think people realize that.
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Offline Teeth

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Re: Cavalry being reared from the side
« Reply #81 on: September 02, 2014, 12:39:38 pm »
+6
The K:D as potential debate is pretty worthless overall.  I mean, was Roh's 9:1 for a generation from 1 to 31?  What were the parameters?  Did he play siege, Strategus or DTV at all to bypass the low level where he clearly can't do that well?  Did he respec from 33 to 32 for the 8th time that month, which resets your K:d but starts you fresh at level 32.

K:D is a worthless measure of potential unless the parameters are clearly defined and standardized, because there are so many ways to change your K:D, intentionally or not.
True, especially as cav, your willingness to K/D whore matters extremely much, probably the most important thing is whether you cherry pick the maps you play as cav. I personally like to play as much cav as I can when I play cav, playing in difficult circumstances makes you a better cav. This means you go 15/5 all the time instead of 20/0 as death is sometimes fairly unavoidable. Whether you only play with 80 players on or also with populations of 30. Whether you aim solely for easy kills or go for the targets that can make the enemy team win. Whether you rush the spawn or not. Whether you charge awlpikers just for the challenge or not. Or even worse, whether you disconnect when you are about to die or not.

Skill only gets you so far with K/D as cav, the rest is pure scrubbery.

As for STF K/D bursts, I got a K/D of 9.5 as Spetum infantry at 76 kills recently. I wasn't aware that was worth a screenshot.

Offline MURDERTRON

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Re: Cavalry being reared from the side
« Reply #82 on: September 02, 2014, 04:31:26 pm »
+1
I've done this on duel with multiple people, being the one rearing, being reared or just watching 2 separate people do it to each other and it is easily repeatable and the same every time. I don't think it is ping based as much it is wonky game mechanics, where rearing a horse is dependent on the angle you stab it from (ie. the front) but if you stab into the side and spin you can get that same angle. Unfortunately I don't think this can be changed,

I'm not sure how many capsules make up a horse, but I'm sure rearing can be and should be limited to less of them, unless the angle is reduced.  Or maybe a combination of both, though not as extreme.

The other thing that is highly annoying is the glance rear, which I believe was said to have been eliminated.  And the 0 damage rear, which somehow isn't a glance.
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Offline SirCymro_Crusader

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Re: Cavalry being reared from the side
« Reply #83 on: September 02, 2014, 07:49:47 pm »
+2
Well this has been a bad thread for hotmails infamy bar, I believe your gif applies more to yourself than anyone else

Offline darmaster

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Re: Cavalry being reared from the side
« Reply #84 on: September 02, 2014, 08:05:35 pm »
-2
I'm sorry but i don't see what is the problem with a class that requires additional 40k gold being "by far the most powerful"
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Offline BlindGuy

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Re: Cavalry being reared from the side
« Reply #85 on: September 02, 2014, 08:07:03 pm »
+4
My problem with this whole thread is that a nub makes a bad move and takes stupid risk, it doesn't pay off so he ALT+f4's, posts his fucking tears here and instead of just laughing we are discussing it.
I don't know enough

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Offline Teeth

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Re: Cavalry being reared from the side
« Reply #86 on: September 03, 2014, 10:53:22 am »
+1
I'm sorry but i don't see what is the problem with a class that requires additional 40k gold being "by far the most powerful"
We don't want a grind2win game.

Offline Corsair831

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Re: Cavalry being reared from the side
« Reply #87 on: September 03, 2014, 02:47:33 pm »
0
We don't want a grind2win game.

^this
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Offline BlindGuy

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Re: Cavalry being reared from the side
« Reply #88 on: September 03, 2014, 03:29:22 pm »
+1
I don't know enough

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Offline Spleen

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Re: Cavalry being reared from the side
« Reply #89 on: September 03, 2014, 05:14:51 pm »
0
srsly dude...

you did it all wrong

can just replace all the non-collision grasses with dry leaves (or atleast that worked 2 years ago, go ask cmp if it still works :D)

cause how the hell do you manage to play with that green stuff everywhere?

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