Author Topic: Cavalry being reared from the side  (Read 9335 times)

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Offline Dolphin

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Re: Cavalry being reared from the side
« Reply #45 on: August 29, 2014, 06:50:04 pm »
+18
Honestly OP GTFO you are a cheating.
  • Color Coded weapons - no problem tbh.
  • Neon Green enviroment objects - This is bullshit, being able to highlight players, makes it impossible to hide by neon green objects.
  • removed Shrub, grass, leafs and tree tops - blatantly wallhacking, think of wooden maps with low hanging leaf's going to be blocking fair users but not him...

I cant be only one to think he is blatant asshole, cheating like this.

Offline Tydeus

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Re: Cavalry being reared from the side
« Reply #46 on: August 29, 2014, 06:57:15 pm »
0
An entire page and not a single person actually acknowledged the top post. Is it really so hard to imagine that it's not the system, but a combination of how flawed human perception is and the nature of playing games online (being subject to varying delays.)

*All of this is just complete conjecture of course, since I never looked at any code. I have learned that the warband engine is pretty stupid in most regards, so believing it can determine incoming attack directions would be a bad assumption. I could be wrong, and would kind of like to be wrong... only means that the engine is smarter than I think and that more can be done to improve issues like this.
It can (sweetspots for horizontal swings rely solely upon this feature), and I'm fairly certain that it does play a role in whether or not a horse gets reared. I'm not 100% sure if the angle is checked, but it would be rather easy to test. Just have some guy with an awlpike start releasing stabs making sure not to change his orientation, then have a low armor horse ride along side him at about a 60 degree angle (meaning both players should roughly be facing the same direction). Do this a few times, if the horse takes damage(remember, glances don't rear) at one of its front hitcapsules and isn't reared, then the angle does matter.
chadz> i wouldnt mind seeing some penis on my character

Offline GOBBLINKINGREATLEADER

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Re: Cavalry being reared from the side
« Reply #47 on: August 29, 2014, 07:25:09 pm »
+3
As someone who has done like 11 generations of cavalry, this happens to me and it is frustrating. People that are 90* to my right or left rear me pretty often.

Offline Grumbs

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Re: Cavalry being reared from the side
« Reply #48 on: August 29, 2014, 07:44:29 pm »
+5
How can cav complain about such a thing with a straight face? Cav is still a relatively OP playstyle and I don't think anything has changed in that regard
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Offline Ikarus

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Re: Cavalry being reared from the side
« Reply #49 on: August 29, 2014, 07:56:07 pm »
0
Seems kind of a weird complaint and I don't see how its any different than before. How can cav complain about such a thing with a straight face? Cav is still a relatively OP playstyle.
You should play cav for some generations and see for yourself how "OP" it is  :mrgreen:
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Offline BlindGuy

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Re: Cavalry being reared from the side
« Reply #50 on: August 29, 2014, 08:05:56 pm »
+3
I'm a massive cheaty cunt who also whines: here is a vid of me cheating and then raging when even THAT isn't enough to let me insta win:

https://www.youtube.com/watch?v=-RUJgnhTh20

This is what I mean.

Nice, really nice. Uninstall you twatcunt.
I don't know enough

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Offline Butan

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Re: Cavalry being reared from the side
« Reply #51 on: August 29, 2014, 08:15:05 pm »
+3
As long as it doesnt get reared from behind, whats the problem?

With the current manoeuvrability of horses, if you limited the rear angle from 90° to 60 or 45° to each side, it would be pretty easy to bump/dodge spearmen without problems (as long as the horse survive).


Offline Fearvich

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Re: Cavalry being reared from the side
« Reply #52 on: August 29, 2014, 08:22:15 pm »
0
Tydeus and Lubu making sense and staying on topic.
I don't see the issue. Everyone loves heirloom texture, but hates color texture.
It's the same thing.
Invis flora may be questionable, but I turned my flora black to help my old POS computer run better. Am I a twatcunt? :(
ALSO complaining about disco before death because tryhard is ironic. You want that kill so badly? For what? Tryharding?
« Last Edit: August 29, 2014, 08:31:08 pm by Fearvich »

Offline Tydeus

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Re: Cavalry being reared from the side
« Reply #53 on: August 29, 2014, 09:11:32 pm »
+6
You should play cav for some generations and see for yourself how "OP" it is  :mrgreen:
Yeah, it's just so hard. You must have missed this:
My performance since the patch. This will get cut by half in the long run more likely than not. Bump slash nerf is well needed and damage imo may need to be reduced a little bit more.
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Almost a 12:1 k:d ratio on a level 30 character.

Man, cav sure has it tough.
chadz> i wouldnt mind seeing some penis on my character

Offline Teeth

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Re: Cavalry being reared from the side
« Reply #54 on: August 29, 2014, 09:54:02 pm »
0
Though I did a little chuckle over the blatant troll bait that this video is, OP is still a massive scrub.

Offline Sandersson Jankins

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Re: Cavalry being reared from the side
« Reply #55 on: August 29, 2014, 10:02:29 pm »
0
This happens to enemy cav that I'm rearing and it is the most hilarious booty-chatter ever. Please keep this wonderful, no doubt fully intended feature.
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the administrator of this forum is the Internet Keyboard man? Can only play "authority" in the virtual world?Can you tell me why?

Offline Tojo

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Re: Cavalry being reared from the side
« Reply #56 on: August 29, 2014, 10:31:48 pm »
-2
Yeah, it's just so hard. You must have missed this:Almost a 12:1 k:d ratio on a level 30 character.

Man, cav sure has it tough.

You balancers don't take into account that San is really good at cav so yea he's going to have a really good score. Why San acts like the average player is going to get that score, I don't know.

If you start playing cav now all the veteran cav players are going to rape you...hard. It's a class that takes time to learn and has a much higher skill cap then infantry or archers.

Offline Jack1

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Re: Cavalry being reared from the side
« Reply #57 on: August 29, 2014, 10:32:07 pm »
+1
he was well ahead of you before when he stabbed you in the video. if you look at the ground you slide back after you're stopped from your ping.
We're all nerds here, so it doesn't really matter.

Offline Kafein

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Re: Cavalry being reared from the side
« Reply #58 on: August 30, 2014, 12:01:11 am »
0
That is not true. Horses don't get reared from this angle.

Visually, they can. They should not, but they do.

Offline Tydeus

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Re: Cavalry being reared from the side
« Reply #59 on: August 30, 2014, 12:44:50 am »
+2
You balancers don't take into account that San is really good at cav so yea he's going to have a really good score. Why San acts like the average player is going to get that score, I don't know.

If you start playing cav now all the veteran cav players are going to rape you...hard. It's a class that takes time to learn and has a much higher skill cap then infantry or archers.
No, we do. San's still human though, meaning that anything he does, even if it might seem "unrealistic," says something about the potential of what he's playing. This is true for anyone. Balancing by only considering the average, while ignoring the best players or what the actual potential of something is, would be a prime example of bias born from things like short sightedness, naivete, ignorance or more specifically, a blatant disregard of the facts. What's more though, is that even if you focus on average performance, the average cav still gets nearly twice the k:d of melee.

Don't be confused though, just because you can get more kills/fewer deaths as cav, doesn't mean we're going to nerf it. It does however, mean that classes aren't equal(at least not in some boring sense), of course we don't intend for them to be, either.
chadz> i wouldnt mind seeing some penis on my character