This sounds like a disaster waiting to happen. The issue with the old strategus was that power=gold. And gold was earned in cRPG, therefore the power of a faction in strategus was tied to the amount its members played cRPG, and not to the situation on the strategus map. The result being a severly broken game where tactics meant nothing, all that mattered was who had the most people who played the most in thier faction, and could therefore by all black armor and chargers.
However, tieing gold to nothing doesn't fix this in any way. What this will mean is that gold is useless. Because there will be so much coming out of essentially nowhere (cRPG) its value will be nothing. The only thing people could want it for is so that they can play with all black armor all the time in cRPG. Basically, the best case scenario is that cRPG is completely crippled.
Strategus either needs to have a seperate economy from cRPG, or ALL of the cRPG battles need to be part of strategus. Because the second option isn't really an option, the economies need to be seperate.
If the currencey has no value, there is no power in currency. This means there is no power in controlling the market. The end result will be a boringly simplistic economy where you produce one thing, and trade it for the other things you need. There will be no ability to work with the economy to get an edge.