Author Topic: Plated Donkey Mod  (Read 1601 times)

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Offline njames89

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Re: Plated Donkey Mod
« Reply #15 on: October 07, 2014, 01:11:31 am »
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You are a great man. The Donkeyriding population gives thanks

Offline Senni__Ti

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Re: Plated Donkey Mod
« Reply #16 on: October 07, 2014, 01:29:40 am »
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Most of the space that is unused does not need to be used

And I think 512x512 is the default texture res size for m&b

Wasted pixels!

512 is mostly the older native items.
1024 is pretty standard for most things now. (e.g. can be: higher for armours, lower for weapons e.g. I use 512x1024 for my swords)
For a mount, 1024 would seem warranted tbh.

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Offline Battlepriest

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Re: Plated Donkey Mod
« Reply #17 on: October 07, 2014, 07:31:41 am »
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Wasted pixels!

512 is mostly the older native items.
1024 is pretty standard for most things now. (e.g. can be: higher for armours, lower for weapons e.g. I use 512x1024 for my swords)
For a mount, 1024 would seem warranted tbh.

Bring me your finest steed and I shall see it to battle!

ORLY?!

http://www.mediafire.com/download/9m9acalr8k9a1yn/plateddonkeyfinal.rar

IMO the bumpmap doesn't look all that great, up to you whether you want to include it or not. I like the shiny steed look more than the rough, dirty armor look.
« Last Edit: October 07, 2014, 07:48:11 am by Battlepriest »