Thank for the answer san
Do you speak about changes with the last patch or the next patch?
Because :
-All throwing weapons -1 dmg and speed because of the level increase
Currently it's -2 dmg for jarids, heavy throwing axes, throwing lance and throwing spears
Low tier throwing weapons don't slow you down as much, so PT is a decent dump stat for melee, especially with the wpf changes where armor would take away all of your throwing proficiency. They're unviable against most melee, but are good against ranged, agi players
I agree, low tier throwing needed a little buff
We'll really have to see how the game handles 33/12, 15/30, and 24/24 pure build throwers
33/12 was no viable before the patch cause of slow speed, so I don't think it will change with this patch
I tried my old build 30/15 on my stf and I can tell you it's no more viable cause of 2 reasons :
- The current dmg nerf is heavy
- Global build are more agi way now . People moving too fast and it's harder to aiming now. Aiming was already difficult before the patch, but that was the price for high dmg build. I mean if I want to be more accurate I have to be really close of the enemies melee. But with 5 ath it's just a deadly way
It's nearly the same feeling with 27/18. I have a decent speed but my dmg and my accuracy still weak