Author Topic: Remove the ability to take a dagger with a shield  (Read 2911 times)

0 Members and 1 Guest are viewing this topic.

Offline Algarn

  • King
  • **********
  • Renown: 1230
  • Infamy: 268
  • cRPG Player Sir Black Bishop
    • View Profile
  • Faction: Mercenaries
  • Game nicks: Algarn, Jorick
Remove the ability to take a dagger with a shield
« on: August 06, 2014, 04:13:54 pm »
-4
This bullshit has been here for a lot of time, and I still see people abusing the shit out of it, so please add a tag for daggers "cannot take with a shield".

It looks so realistic to have this retarded "feature" right now, really...

Offline Molly

  • King
  • **********
  • Renown: 1860
  • Infamy: 693
  • cRPG Player Sir Black Rook A Gentleman and a Scholar
    • View Profile
    • For the glorious Khorin...
  • Game nicks: Molly
Re: Remove the ability to take a dagger with a shield
« Reply #1 on: August 06, 2014, 04:22:46 pm »
+1
Yes, please, all daggers, "unusable with shield".
When west germany annexed east germany, nobody moved a finger too.

Offline Joseph Porta

  • King
  • **********
  • Renown: 1029
  • Infamy: 234
  • cRPG Player
  • (ノಠ益ಠ)ノ彡┻━┻. take all my upvotes! Part-time retard
    • View Profile
  • Faction: Caravan Guild Enthousiast,
  • Game nicks: Wy can't I upvote my own posts, Im a fucken genius, yo.
  • IRC nick: Joseph_Porta
Re: Remove the ability to take a dagger with a shield
« Reply #2 on: August 06, 2014, 04:23:15 pm »
0
Yes!
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
chadztime™

Offline Tzar

  • Marshall
  • ********
  • Renown: 996
  • Infamy: 564
  • cRPG Player
    • View Profile
  • Faction: Byzantium
  • Game nicks: Byzantium_TzarOfRushYa
  • IRC nick: TZAR
Re: Remove the ability to take a dagger with a shield
« Reply #3 on: August 06, 2014, 04:47:57 pm »
+6
Why?? Your whinny sobs..... god i hate this community...

PS: Im not a dagger weilding Bumbo tones kinda dude, but why crush even more builds in cRPG then all ready crushed??
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline San

  • Developer
  • ******
  • Renown: 1456
  • Infamy: 143
  • cRPG Player A Gentleman and a Scholar
  • 1/Sympathy = Divide By Zero
    • View Profile
    • My youtube Brawl videos
  • Faction: Chaos
  • Game nicks: San_of_Chaos
  • IRC nick: San
Re: Remove the ability to take a dagger with a shield
« Reply #4 on: August 06, 2014, 05:01:56 pm »
0
It was proposed in the unbalance forums several months ago, but it couldn't obtain enough votes.

Offline Hirlok

  • Duke
  • *******
  • Renown: 624
  • Infamy: 122
  • cRPG Player Sir White Bishop A Gentleman and a Scholar
  • A friendly archer decorating your ass with arrows
    • View Profile
    • Gab.ai. Freedom of Speech matters.
  • Faction: Always Take The Shot
  • Game nicks: None that you need to know of - except Hirlok the Hermit.
Re: Remove the ability to take a dagger with a shield
« Reply #5 on: August 06, 2014, 05:05:52 pm »
+4
as much as these daggermy old friends molest me:

They still give me chuckles. So: no.
Hermit Status report : feeling a little social. Threatening melee my old friends with a comeback. Greasing the string of his old longbow. Carving certain names into the tips of his arrows...

Offline Joseph Porta

  • King
  • **********
  • Renown: 1029
  • Infamy: 234
  • cRPG Player
  • (ノಠ益ಠ)ノ彡┻━┻. take all my upvotes! Part-time retard
    • View Profile
  • Faction: Caravan Guild Enthousiast,
  • Game nicks: Wy can't I upvote my own posts, Im a fucken genius, yo.
  • IRC nick: Joseph_Porta
Re: Remove the ability to take a dagger with a shield
« Reply #6 on: August 06, 2014, 05:10:59 pm »
0
What about higher requirements for daggers? The only thing that is shit is rediculously high ath bundle of stickss.
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
chadztime™

Offline Algarn

  • King
  • **********
  • Renown: 1230
  • Infamy: 268
  • cRPG Player Sir Black Bishop
    • View Profile
  • Faction: Mercenaries
  • Game nicks: Algarn, Jorick
Re: Remove the ability to take a dagger with a shield
« Reply #7 on: August 06, 2014, 05:16:27 pm »
0
It was proposed in the unbalance forums several months ago, but it couldn't obtain enough votes.

If people want this bullshit, they should go in super merc mod to abuse the shit out of dagger + shield and steal money from players.

Please San, just test any dagger +3 with a shield, with any agi build, and tell me it ain't op. I killed tincans in 5 hits with a rondel +0, PLEASE, where is the realism, tell me.

Offline San

  • Developer
  • ******
  • Renown: 1456
  • Infamy: 143
  • cRPG Player A Gentleman and a Scholar
  • 1/Sympathy = Divide By Zero
    • View Profile
    • My youtube Brawl videos
  • Faction: Chaos
  • Game nicks: San_of_Chaos
  • IRC nick: San
Re: Remove the ability to take a dagger with a shield
« Reply #8 on: August 06, 2014, 05:22:21 pm »
0
I voted yes to removing dagger with shield, but I don't think it's OP. You can get a similar results by hiltslashing with other fast 1hers. I think it waters down shieldless dagger builds by having to keep them somewhat nerfed in power.

Offline Macropus

  • King
  • **********
  • Renown: 1668
  • Infamy: 296
  • cRPG Player Sir Black Knight
    • View Profile
  • Game nicks: Macropus
Re: Remove the ability to take a dagger with a shield
« Reply #9 on: August 06, 2014, 05:29:34 pm »
+3
Why remove something that isn't even slightly OP?

Offline Panos_

  • იოსებ ბესარიონის ძე სტალინი
  • King
  • **********
  • Renown: 2006
  • Infamy: 885
  • cRPG Player Sir White Bishop
  • Come and get couched, Turk!
    • View Profile
  • Faction: Vyzantion (Palaiologos Era)
  • Game nicks: Panos_the_TurkSlayer
  • IRC nick: THE_PANOS
Re: Remove the ability to take a dagger with a shield
« Reply #10 on: August 06, 2014, 05:34:24 pm »
+4
Algarn is mad because daggermy old friends chase archers most of the time   :lol:
visitors can't see pics , please register or login

Offline Switchtense

  • King
  • **********
  • Renown: 1137
  • Infamy: 137
  • cRPG Player Sir White Bishop
  • poking you where the sun dont shine!
    • View Profile
  • Faction: Unicorns, BIRD CLAN BEST CLAN!
  • Game nicks: All sorts of Switch's
  • IRC nick: Switchtense
Re: Remove the ability to take a dagger with a shield
« Reply #11 on: August 06, 2014, 06:10:05 pm »
0
It is a super annoying build, but they die with 1 hit, so not really OP.

The most annoying dagger shielders are the ones actually good at playing that build. The majority sucks badly and beating them takes little to no time or effort.
For all the non-believers, look no further than this thread for proof that while strat battles are won/lost in NA3/EU3, strat wars are won and lost on the forums.
visitors can't see pics , please register or login

Offline Porthos

  • Marshall
  • ********
  • Renown: 779
  • Infamy: 84
  • cRPG Player Sir Black Knight
  • The February Patch Survivor
    • View Profile
  • Faction: Hello Kitty Clan (aka 'Clan For Fun')
  • Game nicks: Porthos_Woodstock, InvasionOfGiganticLANDCRABS, Random_Nobody, cRPG_Addict and many more
Re: Remove the ability to take a dagger with a shield
« Reply #12 on: August 06, 2014, 06:11:38 pm »
+11
Okay, remove the shields but then give them ability to use 2 knives. One in each hand. Just imagine how kewl it would be:
visitors can't see pics , please register or login
« Last Edit: August 07, 2014, 02:04:10 am by Porthos »
visitors can't see pics , please register or login
<=== thanks to Tiny_Glancer <3 (never click on that image)
I'm not sure if ships are ingame
You Can't Kill Me

Offline Phew

  • Marshall
  • ********
  • Renown: 775
  • Infamy: 132
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Phew_XVI
Re: Remove the ability to take a dagger with a shield
« Reply #13 on: August 06, 2014, 06:15:58 pm »
+2
Make a ~ 6/30 STF, get a +3 dagger of any sort and a decent shield, and go on the duel server. You will likely outperform your main character.

The only situation that causes serious problems is people that are really good at kicks. Otherwise, you will kill people in roughly the same number of swings as you would if you were 21/18 with a longsword; pierce plus speed bonus from high athletics does insane damage.

It's not a particularly viable build in battle or siege though, since you will mostly die from teamhits/random projectiles/etc. But it is EZmode for duel server.

Offline Algarn

  • King
  • **********
  • Renown: 1230
  • Infamy: 268
  • cRPG Player Sir Black Bishop
    • View Profile
  • Faction: Mercenaries
  • Game nicks: Algarn, Jorick
Re: Remove the ability to take a dagger with a shield
« Reply #14 on: August 06, 2014, 06:35:18 pm »
0
It's not a particularly viable build in battle or siege though, since you will mostly die from teamhits/random projectiles/etc. But it is EZmode for duel server.

What ? 9/27 or 9/30 is enough to rape anything living on the server.