Nop, impossible. 300 points is just impossible.
As for the 150 pts leaving you with a x2 instead of a x1, i just don't like it either.
Example : 6 rounds were done, last one was a loss, you have 151 points and so you get x2. What do you do next round (and last round) : suicide, still get x2.
The "thing" called valor already helps people who actually contribute each round to keep a good multi, there's no need for a secondary feature to also make sure they never reach x1. We don't need to increase the gap between older and newer player again.
300 pts being impossible Isn't that a good thing? That way only low levels can get higher minimum multi?
now that you mention it I get the feeling the original formula is too kind to lvl 20+, The point isn't to make every high skilled player switch between x4 and x5 the last rounds on siege servers.
Thanks a lot for this, you're right it's not impossible enough...
About that suiciding for x2, yes it will introduce this problem, but that player has earned that x2. If he/she decides to leech that x2 then that's breaking the rules. Of course it is nearly impossible to enforce, but it still doesn't change the fact that the player in question has a poor attitude towards cRPG(most likely life in general) and misses out on much of what it has to offer.
Suiciding as a deceptive way of leeching is imo worse than ordinary leeching.
Rewarding old player?
The point is that this affects low level characters the most and rewards points(crude estimation of contribution). This way it offers a safety net for players that make a good effort to contribute regardless of level.
It rewards Skill(in getting points) mainly at low levels , it has nothing what so ever to do with "account creation date" or rewarding high levels.
Of course it will make grinding for looms easier for players that are good at getting points, but it adds a "secondary objective" instead of all or nothing win/lose, for new clan less players vs 10+ bannerstacks. With this change they can feel that scoring points helps their progression and gold coffers.
The main strength with this suggestion is that it will not affect the x5 streaks(often bannerstacked old players), it will act as a kind of "mini-valour" for players that gets many points.
Thanks for the feedback.