Example of the cycle:
Player join the server as [polearm].
Player do well with his clan. Most are polearms or twohand.
Then all of a sudden, enemy has a zillion range.
Player gets frustrated.
Player quit and pick his [range] OR [cav] alt.
(repeat)
This will only generate LOADS AND LOADS of unbalance. There is no other outcome!
edit: I kinda waited for someone to ask where the paradox is but i have no patience.
I think that most of us, clan bangers as well as non-clan bangers, can agree that banner balance is far from optimal.
TL;DR
The paradox is that due to the valour/score/multiplier-system, we cannot change the way matchmaker (banner balance) works, because then no one would get any XPEE.But what if we changed or removed the system so that everyone had the same income despite winning losing? We all spend the same amount of time, we should get the same pay. Winning is a reward in itself. If you give players more than the actual winning, they will start to whore. Old classic truth. With a changed gain-system, we could have all the banner balance in the world and noone would care!