Poll

Idea's (you can choose 5 options, votes can be changed, i think :? )

Add a timed warm up period for new players, starting at lvl 30
26 (4.8%)
New players start with 30k gold which cannot be traded
70 (12.9%)
New players start with pre-made builds for a price cost 10-15k
27 (5%)
Greet, Welcome and tutor new players if they need help
72 (13.3%)
Having a welcoming POP-UP when they join for the first week, explaining where to play
77 (14.2%)
Start from level 15, 0 experience, 10k gold, 1 free respec to level 29.
35 (6.4%)
Remove levels 1-20 and have everyone start at level 20 but call it level 1.
31 (5.7%)
A once in a lifetime chance to lvl up one of their characters to lvl 30 and get 40k gold
32 (5.9%)
Put some weapons in the peasants united armoury, no need for them to be mw
37 (6.8%)
Make all level 30+ builds with over 500 kills public
31 (5.7%)
Monthly BootCamp events for new players
42 (7.7%)
EU5 be brought back with bots, DTV bots vs players or even a few bots on each side and the x1.5XP
63 (11.6%)

Total Members Voted: 165

Author Topic: Help cRPG grow!  (Read 9324 times)

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Offline Joseph Porta

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Re: Help cRPG grow! [New POLL options, change please]
« Reply #60 on: July 02, 2014, 12:13:55 pm »
+1
Hmm, what about the first character you make your hero gets prompted to 4.1m XP? (30)

Btw, sqying level 31 STF is just fucking retarded, new players want looms, not some fuckwit char thats not even rewarding them for their time played.
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
chadztime™

Offline //saxon

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Re: Help cRPG grow! [New POLL options, change please]
« Reply #61 on: July 02, 2014, 01:22:26 pm »
+1
new players want looms, not some fuckwit char thats not even rewarding them for their time played.
they need love and care, we should protect them at all times
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Offline Joseph Porta

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Re: Help cRPG grow! [New POLL options, change please]
« Reply #62 on: July 02, 2014, 01:37:18 pm »
+2
they need love and care, we should protect them at all times

PROTECT THE NOOBS!

We should gather all the oldies sometime and solely protect the weak, just imagine the feeling theyll get when all the oldies help them out! They will never leave c-rpg again!
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
chadztime™

Offline //saxon

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Re: Help cRPG grow! [New POLL options, change please]
« Reply #63 on: July 02, 2014, 03:01:18 pm »
+3
PROTECT THE NOOBS!

We should gather all the oldies sometime and solely protect the weak, just imagine the feeling theyll get when all the oldies help them out! They will never leave c-rpg again!

would be glorious
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Offline Riddaren

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Re: Help cRPG grow! [New POLL options, change please]
« Reply #64 on: July 02, 2014, 09:44:54 pm »
0
:| Make all level 30+ builds with over 500 kills public?

The point of that would be to make a public database of builds.
Then everyone could browse all builds of real existing players by class, level etc.

That would give new players ideas of what builds are good for each class.

Offline bleedingface

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Re: Help cRPG grow! [New POLL options, change please]
« Reply #65 on: July 03, 2014, 01:26:45 am »
+5
Hello

Started like a week ago. Speaking from the perspective of someone who hasn't played this TYPE of game before (or, like native); Blocking is super freaking hard. Also everyone who plays crpg has played for like 1-3 years and are godlike compared to scrubs. That's one of the things that makes this game awesome. But I think even with MW eq on 31+ character a newcomer would get so rekt.

I think giving advertisement to tutorial material like the melee guide and tears' guide + some strategus guide would help new players alot. Realising why they die and that it's a complex and interesting action game augmented with RPG on top of Strategus will be a very different experience from what their eyes tell them on first sight. Which is basically alot of overpowered speed freak ninjas and fully plated maulers onehitting them and being invincible.

Offline Riddaren

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Re: Help cRPG grow! [New POLL options, change please]
« Reply #66 on: July 03, 2014, 02:10:27 am »
+1
Blocking is super freaking hard.

I felt the same way before. This helped me:

- Always zoom out from third person when you first join a server by pressing "-". It gives you a better perspective.
- Play witn a very high mouse sensitivity. If you are not able to do a 360 between attacks/blocks it's too low.

These two things are just settings but helped me more than 2 years of practice.

Offline kwhy

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Re: Help cRPG grow! [New POLL options, change please]
« Reply #67 on: July 03, 2014, 02:46:52 am »
+2
PROTECT THE NOOBS!

We should gather all the oldies sometime and solely protect the weak, just imagine the feeling theyll get when all the oldies help them out! They will never leave c-rpg again!

I'm not for getting rid of the grind, but maybe more ideas about giving something for low level players to do while contributing to the team other than just fighting.

here is a brainstorm idea...

how about round start drop 1 flag per side at spawn.   Anyone under level 20 can pick the flag up or have it just automatically assigned to lowest level player on the team (random).  Allow them to fight while carrying flag.  no stf players.

While carrying the flag and the player is alive the team gets extra exp per tick along with bigger bonus for the flag carrier.  If the flag is still flown at the end of round then the flag flyer gets an EXTRA multiplier ontop the win and maybe even give an EXTRA multiplier to team for keeping him alive.

no multipler if both team flags are still alive at end of round due to MOTD capture or maybe the flag carrier has to be on the MOTD in order to get that bonus and the team.  Maybe even give some gold bonus.

This gives lowly peon something to do and incentive for the team to try and keep that player alive rather than just run off.   

would this work?  I dunno, but just trying to think of some ideas for low level to do rather than just bypassing the low levels.
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Offline UnholyRolyPoly

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Re: Help cRPG grow! [Give Idea's] Includes new player comments
« Reply #68 on: July 03, 2014, 05:52:17 am »
0
why 2h, couldnt there be and option to pick a class to start with with pre-applied gear?

Of course.  All classes should be available.  I was just offering examples. 

Offline F i n

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Re: Help cRPG grow! [New POLL options, change please]
« Reply #69 on: July 03, 2014, 08:54:54 am »
+2
Hello

Started like a week ago. Speaking from the perspective of someone who hasn't played this TYPE of game before (or, like native); Blocking is super freaking hard. Also everyone who plays crpg has played for like 1-3 years and are godlike compared to scrubs. That's one of the things that makes this game awesome. But I think even with MW eq on 31+ character a newcomer would get so rekt.

I think giving advertisement to tutorial material like the melee guide and tears' guide + some strategus guide would help new players alot. Realising why they die and that it's a complex and interesting action game augmented with RPG on top of Strategus will be a very different experience from what their eyes tell them on first sight. Which is basically alot of overpowered speed freak ninjas and fully plated maulers onehitting them and being invincible.

That's quite interesting. Anyone here with some video skills, who wanna make some tutorial vids? I can help with prof. Voiceovers and music / sound. If so, PM me.

I'd love to have some veterans explaining the game, in audio/videoform and some direct info (like a popup on c-rpg.net, that these vids are available).


Thank you, bleeding face, for sharing your opinion. Do you have other friends who started with you? If yes, try and collect some ideas and things, like what you want to know, what you think might make your game experience more enjoyable and pm me those.



As a hotfix: try to join a clan, ask the members on ts if they can help u training - you'd also gain access to much better gear, and if its a good clan, xp propably. (Clanmembers usually get switched to the same team). Also never underestimate the use of all the non-fighting skills! You can be of great help for your team just by picking a pitchfork and stopping horses - or warn your mates about incoming foes.

For me, as an almost 4 year-addict, teamwork is much more important than duelling skills. So you might wanna start there and build your final build and skillset around what you'll learn from it.
« Last Edit: July 03, 2014, 09:02:46 am by Finuad »
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Offline Herezy92

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Re: Help cRPG grow! [New POLL options, change please]
« Reply #70 on: July 03, 2014, 09:48:13 am »
+1
(click to show/hide)

Hmmm, my video-making skills aren't that great, i think tueten could be a much better choice.
You should ask him.
If you find no one, and you still need someone, i can capture videos for you.
But first of all, before starting the vids, we must define, of what we want to speak.
And how the videos will be used.

Offline Strudog

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Re: Help cRPG grow! [New POLL options, change please]
« Reply #71 on: July 03, 2014, 09:53:56 am »
+4
for me the game starts at lvl 24, when i get a 15/15 build, this is with any type of class i am going for. New players MAINS (not alts)should start at lvl 24 and with 20-30k, this would make people stick around.

After they retire then they drop down to lvl 1. This would give them a taste of what the game is really like and help start them on their merry way.

Also they should have to have a tutorial before they are able to choose what stats they choose. I.e. showing them the core of c-rpg so they understand.
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Offline F i n

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Re: Help cRPG grow! [New POLL options, change please]
« Reply #72 on: July 03, 2014, 09:54:24 am »
+1
(click to show/hide)
But first of all, before starting the vids, we must define, of what we want to speak.
And how the videos will be used.


That's the part where i think, WE should listen to the new players - and just ask them.
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Offline bleedingface

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Re: Help cRPG grow! [New POLL options, change please]
« Reply #73 on: July 03, 2014, 01:08:51 pm »
+3
I felt the same way before. This helped me:

- Always zoom out from third person when you first join a server by pressing "-". It gives you a better perspective.
- Play witn a very high mouse sensitivity. If you are not able to do a 360 between attacks/blocks it's too low.

These two things are just settings but helped me more than 2 years of practice.

Thanks, I actually figured these out recently myself and it has indeed helped tremendously. This, and the melee guides + just hanging around the duel server with some friends. After realizing the complexity if the fighting system the game grew a hundred times in my eyes. Something I wish all newcomers would experience.

Offline Herezy92

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Re: Help cRPG grow! [New POLL options, change please]
« Reply #74 on: July 03, 2014, 01:40:35 pm »
0
- Play witn a very high mouse sensitivity. If you are not able to do a 360 between attacks/blocks it's too low.
Not that much. No need super high sensitivity, or he will be lost in the fight.

Look am i super high sensitivity ?
I think not :
« Last Edit: July 03, 2014, 01:49:26 pm by Herezy92 »