To anyone thinking that nomad bows and tatar bows aren't deadly, I can say from my point of view, that they are a realy threat when the guy using them knows what he does. Simple as that. If you drop instant headshots with pin point accuracy to a target with less then 50 body armor with a tatar bow, you'll kill him faster than with the rus/long bow on this point, since he won't be that able to dodge, because you draw quickly the bow, the arrow is almost instant, and you can, afaik, hold the bow drawn for years. It's simply too easy to use, and even if I do agree with the reload time, and partially high accuracy, a weaker archer (ex: 4PD) shouldn't be able to hold the bow for years compared to a "strong archer" (ex: 6/7PD or more), and missile speed SHOULD come from PD, which is for me how much you can draw the string of the bow. As we can't do things like that, nomad bows, designed for horse archers, and physically "light" archers, should see their missile speed lowered. Hunting archers with high rate of fire and high accuracy should be enough, no need to have such instant missile speed.
Also, note that I didn't mention damages. Damages become high when you use bodkin arrows, or tatar on light armored targets or with less than 45 body armor, and of course, with PD bonus maxed or almost maxed.
Also, to Grumbs, archery is a sacrifice of PD, and wpf in archery, and so is using an armor for my part, mail armors bring A LOT of disavantages, because you move slowly compared to other archers, you draw the bow slowly (doesn't matter if this is high or low tier bow, you're simpoly slower, since the wpf reduction is not linear with the armor), and do not forget that an archer already got low wpf in melee (got 40 atm, for 129 wpf in archery), and you can easily spam an archer with low wpf and an armor. Play with a heavy stuff at your own risk, you will be protected, but won't dodge cavs, arrows, and you'll loose the ability to flee effectively from a fight with your bow and arrows on you.