Author Topic: Remove the fucking conquest maps from EU2  (Read 2386 times)

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Offline Fips

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Re: Remove the fucking conquest maps from EU2
« Reply #15 on: June 01, 2014, 03:14:40 pm »
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As i said, it was only to test if flags work properly now, because the fix for the problem seemed quite random and we had to make sure they work before going through the struggle of implementing multi. But almost a week has passed and i also said i'll make a poll if the maps should stay in until multi is implemented or if they should be removed until then. And no, Conquest cannot get it's own server.

Offline polkafranzi

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Re: Remove the fucking conquest maps from EU2
« Reply #16 on: June 01, 2014, 03:24:23 pm »
+3
Would be cool if defense starts on an x5 and attack on x1, for every flag attack take they get +1 multi and defense -1...dunno just some random idea.
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Offline HarunYahya

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Re: Remove the fucking conquest maps from EU2
« Reply #17 on: June 01, 2014, 03:32:56 pm »
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Would be cool if defense starts on an x5 and attack on x1, for every flag attack take they get +1 multi and defense -1...dunno just some random idea.
I entered this thread to post exactly same idea that came into my mind while shitting !
The drawback is, there is no motive to takeover the fief, If i was an attacker, I would wait at last flag instead of rushing attack right away, i would leech my x4 before dealing the final bow.
Attacker flags can't be recaptured therefore we shouldn't give initiative to change multis to attackers' desire.

Conclusion: Another failed idea.

Offline polkafranzi

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Re: Remove the fucking conquest maps from EU2
« Reply #18 on: June 01, 2014, 03:35:47 pm »
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I entered this thread to post exactly same idea that came into my mind while shitting !
The drawback is, there is no motive to takeover the fief, If i was an attacker, I would wait at last flag instead of rushing attack right away, i would leech my x4 before dealing the final bow.
Attacker flags can't be recaptured therefore we shouldn't give initiative to change multis to attackers' desire.

Conclusion: Another failed idea.

Allow flags to be recaptured? All ideas welcome, but I like the mode personally and dont give a fuck about 30mins on x1.
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Offline Perche

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Re: Remove the fucking conquest maps from EU2
« Reply #19 on: June 01, 2014, 04:31:44 pm »
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I hope i can play in the old beloved maps.
I give up right now playing sieges, it takes to much time to get x5
If we want our mod to live just turn back and use old siege sistem.
I was also overwhelmed by the reintroduction of rageball it's just too fun

Offline Rico

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Re: Remove the fucking conquest maps from EU2
« Reply #20 on: June 01, 2014, 05:07:44 pm »
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Quote
But almost a week has passed and i also said i'll make a poll if the maps should stay in until multi is implemented or if they should be removed until then.

Please start the poll now :(
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Offline Krex

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Re: Remove the fucking conquest maps from EU2
« Reply #21 on: June 01, 2014, 05:45:38 pm »
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And no, Conquest cannot get it's own server.
Why not?Ok,populations of both servers would be low,but didnt you say something ingame about that you dont care if servers are empty yesterday?
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Offline Tindel

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Re: Remove the fucking conquest maps from EU2
« Reply #22 on: June 01, 2014, 08:22:30 pm »
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Im sure everyone agrees that a conquest mode that works correcly will be superawesome and everyone will want to play it.
And once we get a different exp/gold and upkeep system that day might very well be upon us.

But so far we havent, and my only interest is saving the population we have left.

Yesterday evening there was only 30ppl on EU2 at 22:00 in the evening. Tonight im home early and i see 48ppl at 20:20 on EU2,  that is really low.

Progressing the mod is all very good, but not at the cost of the playerbase. EU2 used to have 100+ players.
Every map that gets added and the population gets lower and lower.

Look at EU1, still going strong. DTV almost always full, EU2? less and less players every year.

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Re: Remove the fucking conquest maps from EU2
« Reply #23 on: June 01, 2014, 08:52:07 pm »
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Conquest is great with many players, but multi system doesn't blend well and defenders spawn too fast with low population, and on rainy maps it rains forever.

I wonder if the map queu could be coded in a way that say only when there are more then 60 players a conquest map will be prompted.
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Offline Spoony

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Re: Remove the fucking conquest maps from EU2
« Reply #24 on: June 02, 2014, 12:57:48 pm »
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Conquest is quite lame without the numbers... Most people who have x1 will quit or go to another server. 

As for population.... 60-80 people at 10.30???  I logged on around 10pm most nights the last two weeks... It's more 10-30 and by 11 the server is dead.

Need to encourage players to return.... Perma double xp?  Lol

Offline Kato

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Re: Remove the fucking conquest maps from EU2
« Reply #25 on: June 02, 2014, 01:47:51 pm »
+1
Conquest is fun, even on x1, but not for 1h30m+.
Map change after one round or two rounds with complete defenders-atackers swap, could stop population decrease.
« Last Edit: June 02, 2014, 03:33:53 pm by Kato »

Offline Ras_FrenzYYY

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Re: Remove the fucking conquest maps from EU2
« Reply #26 on: June 04, 2014, 06:08:42 pm »
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If we could get double Xp for Conquest that would solve the xp problem.and increase the respawn time of the defenders to 10 secs.

We need to test Conquest with a lot of people..

Please Fips i love this mod man...dont kill it...

Lets have some fun man please...Please i beg you Fips.... :cry:
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Offline Brutii

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Re: Remove the fucking conquest maps from EU2
« Reply #27 on: June 04, 2014, 10:08:15 pm »
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Conquest went on and allmost everybody RQ the server, please keep conquest out of the siege rotation!! it sucks the way it is now!

Offline Brucia

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Re: Remove the fucking conquest maps from EU2
« Reply #28 on: June 04, 2014, 10:20:18 pm »
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Yes please...we were 45 and after 5 minutes of conquest we became 20, then i had to quit myself since couldn't find the enemies in that giant map.

In the last 3-4 weeks, it's evident, the server has lost a lot of players..i think maybe the damages made to eu2 may be fatal, but at least we should try to preserve it before it will be totally destroyed.
Please just remove it from the mods selection and try it only when the admins are online and can asks to the people if they'd like to play it (when there are 60 or more persons and a nice map, the mod can even be fun and balanced as it is now, even if it would need a big change with the multipliers).
You can't force people to play something they don't like...it will only end with an empty server.
« Last Edit: June 04, 2014, 10:23:42 pm by Brucia »

Offline Eugen

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Re: Remove the fucking conquest maps from EU2
« Reply #29 on: June 04, 2014, 11:14:42 pm »
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Allow flags to be recaptured? All ideas welcome, but I like the mode personally and dont give a fuck about 30mins on x1.

Discussion of how to implement Multi has its own thread -> There you go
« Last Edit: June 05, 2014, 11:28:05 am by Eugen »
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