Author Topic: 0.3.3.7  (Read 54470 times)

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Offline Macropus

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Re: 0.3.3.7
« Reply #135 on: May 28, 2014, 09:19:57 pm »
+1
chadz and mod team please uninstall and give the mod to the players.  Imbeciles....  +3 CHARGER FOR SALE TO ANY NERD THAT SOMEHOW HAS 8 RIDING.
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Offline Corsair831

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Re: 0.3.3.7
« Reply #136 on: May 28, 2014, 09:22:43 pm »
+1
what about courage, comrade?  :cry:

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Offline Miley

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Re: 0.3.3.7
« Reply #137 on: May 28, 2014, 09:23:46 pm »
+5
Make the heavy horses a bunch of riding so they can't be worn with heavy armor as they historically were... k

Offline Mendro

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Re: 0.3.3.7
« Reply #138 on: May 28, 2014, 09:31:48 pm »
0
Was going to make jarids 6 difficulty and throwing spears 5, but it would've been too annoying to ask harald for mini-respecs for every little thing. It would be even more annoying to have a 5->7 difficulty jump since throwing spears deserved to be 5 difficulty at those stats anyways.

About the accuracy, for some reason jarids were very accurate compared to everything else while outdamaging them, too. Decided to scale accuracy to jarids (which essentially stayed the same) instead of making jarids less accurate. It makes sense for the weaker weapons to be more accurate, while the stronger weapons remain less accurate.


Accuracy is not the same for axes and javelins / spears / jarids. Now axes are really too accurate.
Also jarids is no more stronger comparing to throwing spears. Throwing spears give + 1 ammo for - 3 damage. It's make jarids a bit useless now .

Pure builds would bring 2 sets with 2 equipment spaces for 0 slot items. With a 0 slot 1h, they would need to split their proficiency when they already have a decent melee mode. With a 0 slot shield, they need 3 shield for the viable choice. Most utility would come from 0 slot throwing weapons so you don't waste ammo on peasants. There are no 0 slot 2h/polearms, so there's only so much that can be done with those spaces.

0 slots throwing weapons are knifes / daggers / shurriken. They are not real throwing weapons in my opinion. It's for trololo dagger / ninja or people who don't want to get kite by ranged.

Offline Azuma

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AWESOME !!
« Reply #139 on: May 28, 2014, 09:37:39 pm »
-1
HELL !!!!

HAAALLELUJAAAAH !


GRELLENORT DIIIIIEE !!!
Stop QQ Get A Shield !

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Offline Spleen

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Re: 0.3.3.7
« Reply #140 on: May 28, 2014, 09:39:11 pm »
0
great, now I fucked up my build because I got confused by the partial cav respec...any way to reset one skillpoint?
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Offline Azuma

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Re: 0.3.3.7
« Reply #141 on: May 28, 2014, 09:42:37 pm »
-1
great, now I fucked up my build because I got confused by the partial cav respec...any way to reset one skillpoint?

Respec.  8-)
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Offline Harald

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Re: 0.3.3.7
« Reply #142 on: May 28, 2014, 09:44:26 pm »
+15
great, now I fucked up my build because I got confused by the partial cav respec...any way to reset one skillpoint?
If anyone messes up send me a PM with the char name and i'll revert.

Offline mrrdhardy

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Re: 0.3.3.7
« Reply #143 on: May 28, 2014, 09:46:18 pm »
-1
If anyone messes up send me a PM with the char name and i'll revert.
are we allowed to get full respect if we was cav before patch?
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Offline mrrdhardy

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Re: 0.3.3.7
« Reply #144 on: May 28, 2014, 09:47:26 pm »
+2
If anyone messes up send me a PM with the char name and i'll revert.
also give us back our old patch everyone was happy then   :cry:
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Offline KaMiKaZe_JoE

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Re: 0.3.3.7
« Reply #145 on: May 28, 2014, 09:52:14 pm »
+6
A nerf to heavy and buff to light cav was totally overdue. Light cav definitely needed the HP/armor buffs. I can use my courser now!

But, raising difficulty to 8 on some of the heavy horses was a mistake. People just aren't going to use them now.

And they're all still stupidly expensive for Strat use.
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Offline stickher

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Re: 0.3.3.7
« Reply #146 on: May 28, 2014, 09:54:50 pm »
0
Id like to say your doing a great job. buff range again it was well needed skinless players need a better chance of non risk kills on good players.
Nerf 2hand also well needed to many of those guys running around with 3 arrows in them. Nerf cav difficultly require awesome, now heavy cavs will have 7 or 8 riding making their bumbs really hurt.

GREAT JOB OVERALL!

Offline Phantasmal

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Re: 0.3.3.7
« Reply #147 on: May 28, 2014, 09:58:14 pm »
+6
_______________________________________________________________________________________________________________________
|
  • Longsword                                      | old                            | new                           |

|----------------------------------------------------|--------------------------------|-------------------------------|
| speed rating                                       | 97                             | 96                            |
|____________________________________________________|________________________________|_______________________________|

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Offline BoneSaw

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Re: 0.3.3.7
« Reply #148 on: May 28, 2014, 10:09:54 pm »
+6
TYDEUS FUCKING STOP
I agree brother, Tydeus please leave our mod alone. Please?
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Offline Killer

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Re: 0.3.3.7
« Reply #149 on: May 28, 2014, 10:13:26 pm »
+2
Eh now i don't have to ride cav anymore that is what the partial respec lets u do right (go inf instead of cav)?