Well, there's not much smart you can do, when your spawn is camped by a number of tanks and snipers and no one on your team has any anti-tank weaponry.
How does melee weapon hit detection work? I bought a shovel, yet all my attacks just pass through people :/
dont use the auto join stuff to join battles, probably the worst way to play, go to the generals stuff and look at battles going on, and whats supplied in such battles and join from there. Or, if that is too troublesome, or you cant really get your head around the map system, look through the list of battles going on, and click over to the resources, view them, and make the appropriate choices on which to join. The battles that are completely one sided more often then not are the ones populated by auto-joiners who have no idea that they are essentially fucking themselves and others for like 30mins while they are spawn camped with Tigers.
Probably the most bothersome points of this game so far for me are;
The proning 5 second animation, ffs, why must i piss about and take my time to get on the ground, as if just buckling your knees and flopping to the ground is somehow a difficult 5 second struggle.
Weapon gets stuck and refuses to fire when peaking out of doors with long rifles and being too close to a wall or obstacle like say a low wall. I understand it being realistic to have trouble with a rifle in a confined space, but i more often then not am killed because my gun will bring me out of iron sights and completely refuse to fire because i was just a hair bit too close to a wall or door frame.
Why can a tank travel up the side of a mountain, sit on said mountain, and fire shells from across the map and obliterate everything. Very frustrating as your tank doesnt have the gun depression to shoot up that mountain, while he can shoot down. The shells also have the same penetration no matter the distance, so even though his shell shot 3km, its still going to slug its way through your armor. This is most notably seen on the airfield mission, and the rail yard mission. They need to either make those areas off limits, or make the tanks truly struggle to get up there.
The melee system is fooked, dont bother attempting to hit anyone who has seen you coming with it, you have to be touching each others noses together to hit anyone. The melee is only good for when you have snuck up on someone and hit them literally unaware. One day they will fix it, christ sake it took em around a year just to realize that grenades are meant to clear rooms and arent just party popper child's toys.
Fucks sake the spawn campers, i dont know how many matches ive played as the allies where i have had atleast one german scum hunkered down beyond my spawn point shooting people as they spawned, or waited for them to climb on the bike and killed them. They have talked about spawn protection for years, yet do not want to implement it for some unknown reason. It took months of complaining just to get them to make your tanker spawn with the fucking hatch closed because of so many fuck heads ruining the game by just waiting beyond spawn and shooting a tanker as he spawns, then stealing his tank.
Once you become a general of your own troops, you will literally beg for a system to ban people from assault teams, i cant even begin to assess how much in game money i have lost from fuck heads leaving tanks to cap spawn points, or taking a half track out and driving it into the belly of a tiger tank. I cry as i watch my funds and army get shit down the drain and reappear in London. The praise i would give if i could remove people from using those vehicles or assault teams would be great. Its really hard to rally pubbies, its even harder to make them not destroy your economy.
Mobile AA, please, please fucking add this, so many goddamn planes, 109's fucking everywhere, and the AA guns are always out of ammo, some schmuck climbs in it, shoots the mountains and air surrounding it for a minute, wastes the ammo, then leaves it sitting there. Why must i use a bazooka to blow up my own AA so that it will respawn with more ammo. What kind of fuckhead made that system up, and why are you paying them to craft such brilliant ideas. Not to mention how functionally inferior they are to a plane; if you do not kill the pilot as he is diving you, he will more often then not shoot you out of the seat of the AA and if this does not succeed he will follow that up with a bomb that will.
the planes, dear god the planes, are all flying fortresses, they take thousands of rounds to bring them down. The flight mechanics are crude, there isnt any sort of altitude system, you cannot run away, nor use any sort of aerobatic maneuvers to outplay an opponent, more often then not my best way to get someone off my plane was to just force them run out of mouse pad or just give up spinning in circles. You cannot adjust the planes lateral movement with the mouse, only with the A and D keys, which make strafing runs a bitch to perform as you constantly over shoot your targets. The only badge worth a damn as a pilot is the bomber one which increases the amount of bombs your plane can hold, which to me is just absurd as is, just silly seeing a 109 drop 4 bombs off his plane. They really need to add better flight models, increase the flight ceiling and create proper damage models.
The parachute, i fucking spam the button for it to open, yet, i still die about 40-50% of the time from it not opening. Then on to the next part of this rant, the ass clown pubbies using it like they are paratroopers just for the assault weapons, so they waste the planes when they are on your team, and just annoy the fucking hell out of you when they are enemies by spawn camping you from a point which is beyond what they can capture anyways.
So helluva rant, but im sure as you play, you will see these things.