I don't think quivers weight is the problem of archery. The solution would be to lower a lot accuracy and missile speed of "nomad" bows, these are currently usable with heavy armors and get the same accuracy with medium armor. And nerf also the damages you get from wpf: hey, I'm a 15/30 with a +3 horn bow and more than 200 in archery, I do as much damages than an archer with a 6PD and a rus bow with pin point accuracy and instant hit because of missile speed. Leave arrow weight out of that, adding more weight would just set back to the state of archery before, all we need is to make it a bit logical. (but what's the point at posting here anyway, balancers and devs won't listen...)