Poll

Should training lessons and the respec system be reformed to provide less game constrain?

Yes
No
My opinion is (comment's on thread)

Author Topic: Training lessons for 1 loom point: Official petition  (Read 27027 times)

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Offline Knitler

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I have an better idea, how about having in the shop for like 1,5mio? That would be worth it.
« Last Edit: June 13, 2014, 05:00:02 pm by Knitler »
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Offline BlueKnight

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top again  8-)
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Offline BlueKnight

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229 yeses
EDIT: 230 yeses
« Last Edit: June 12, 2014, 04:44:34 pm by BlueKnight »
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Offline BlueKnight

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231 yeses
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Offline Riddaren

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-1
I have an better idea, how about having in the shop for like 1,5mio? That would be worth it.

Respec should be XP based or at least level based if it's gonna be something you can buy in the shop.
1,5m for respec at level 30 is not worth it and for level 35 it's way too cheap.

Offline BlueKnight

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Respec should be XP based or at least level based if it's gonna be something you can buy in the shop.
1,5m for respec at level 30 is not worth it and for level 35 it's way too cheap.
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Offline Tzar

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+1
Hmn, after crippling all the cav players, we still don't get a free respec?? Touche...

Anyways, haven't played for 4 months, is the mod playable? or is it still a range fest?
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline BlueKnight

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+1
Hmn, after crippling all the cav players, we still don't get a free respec?? Touche...

Anyways, haven't played for 4 months, is the mod playable? or is it still a range fest?

Plenty of ranged players... Well chadz could at least respond to this thread with short yes/no but he has better things to do

I`m 24 years old, and I make 1000 euros per month, while the basic wage here is 402 euros.

Keep in mind that unemployment rate is 33% atm.

If I was in another country, like US or Sweden for example, I`d be rich.

or in prison
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Offline Knitler

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Respec should be XP based or at least level based if it's gonna be something you can buy in the shop.
1,5m for respec at level 30 is not worth it and for level 35 it's way too cheap.

Respecing on 30 is just not worth it, who would do that? You can instead play up to 31 (also not worth respeccing) and get your loompoint - With the double XP you can easily (depending on multiplier and/or strat battles) can do it in about 2 days. Respeccing above 32 is your own decison, but yes, I agree. Making it level or XP based isnt that stupid.
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Offline Algarn

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+3
And ? People don't have time to grind for 1.5 fucking millions, or to loose even more than before (ex : my case, level 35 to 34, 100 M).

Offline ZEE_BISHOP

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Some people seem to forget that not everyone that plays this game has no life and has millions stashed away - Casual gamers get hit the worst by the crippling cost of respec then they stop playing.

Offline Pandemona

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+4
Some people seem to forget that not everyone that plays this game has no life and has millions stashed away - Casual gamers get hit the worst by the crippling cost of respec then they stop playing.

This.
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Offline Rico

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+7
There are some people who reach much higher levels than the average because they have much more time to play this game. That's why their characters are OP. Players report class X is OP because the high level players of this class are OP. This results in a nerf of the class, for example by increasing the requirements on horses and crossbows, or nerfing arrow stun, two-handed lolstab and polearm turn rate. Casual players want to stay as strong as they used to be, and this is why they simply play more and reach higher levels, too.

On the one hand, developers try to discourage people to get high level characters by increasing the rewards of retiring after level 31 and making respecs super painful or unaffordable. On the other hand, they force players to make high level characters just to keep playing the way they used to after all these nerfs.

Devs, if you will not introduce a commonly reachable global maximum level where the exp gets frozen (which involves taking levels from characters who are higher and compensate the players with gold, loompoints, titles or whatever), make at least the fucking respecs cheaper. Otherwise, you are making people quit because they are frustrated about losing half of their efforts (be it exp-wise in the normal respec or loom-wise in the training lessons respec), or you are incubating the next generation of NEETs with a "nerf me to the ground if you like, I simply reach level 37 38 39 40... and stay as I am" attitude.

This mod is the popular Warband mod for a reason: It is insanely awesome! But that means that people will play it a damn lot, and you have some sort of responsibility towards the players who set themselves unrealistic goals and strive towards them, who spend a good share of their school/university/vacations from job/unemployed/retirement time in this mod just to get disappointed with the respecs in the end.

It is natural that everyone wants to try out other high level builds and classes once in a while, be it to make sure their initial decision was right, be it because they are annoyed of monotonous gameplay with the same character after grinding a nerf away, be it because they want to change their experience within the mod temporarily or permanently.

All we are asking for is some incremental humanity in this mod.
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Offline Riddaren

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Players report class X is OP because the high level good players of this class are OP.

Fixed.

Most players (no matter the class) are pretty bad compared to the best.
That is only natural and it will not change by for example setting everyone at the same level.

Offline BlueKnight

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+1
Fixed.

Most players (no matter the class) are pretty bad compared to the best.
That is only natural and it will not change by for example setting everyone at the same level.

Well, lvl makes HUGE difference for archers for example...
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