Poll

Should training lessons and the respec system be reformed to provide less game constrain?

Yes
No
My opinion is (comment's on thread)

Author Topic: Training lessons for 1 loom point: Official petition  (Read 27022 times)

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Offline Algarn

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+1
85% of yes is pretty obvious. But devs will probably never do anything about that before December 2010, it is known.

Offline Leshma

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I agree with you but not sure the main Donkeys agree with us

Doesn't care is the most probable option. I cared a lot about free respecs just a month ago. Now I'm on the dev side, not playing not caring :wink:

Offline Grumbs

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They could make it more accessible by not using the Auction system because that pretty just makes it so hardcore guys will get it, since they will keep an eye on it until the bidding ends. The competition to get one is too much really, with the people with the deepest pockets getting the respec

Its probably Harald that could put an option on the website right? Just put it under Respec and make it cost like 1 loompoint with a 90 day cooldown or something
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Offline Rhaelys

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I'll gladly pay 2 million gold for my respec so long as the auction system for respeccing goes away and dies a horrible death.
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Offline Jona

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In my opinion, it would be great if they had a respec feature where you paid per skill/attribute point removed. Instead of adding a point to each stat or skill, you remove it. Then, you simply do whatever you want with it... convert an attribute to 2 skill, or vice versa, or simply reassign them to a different skill or attribute. For example with my build I currently have some shield skill, but at a super high level I would ideally wish to convert that and a couple points of ironflesh into more attribute points, and thus more athletics or WM. I would have to remove a total of 5-6 skill points, I believe. If it cost maybe 100k per skill and 200k per attribute point you wish to reassign, respeccing would actually be feasible for minor build tweaks. However, if you want to go from being a level 36 cav to a level 36 foot-based archer, well... that might be a bit more costly, as it rightfully should, in my opinion. Converting my 4 shield and 2 ironflesh into more agility, and thus athletics and/or WM is a relatively minor tweak, and would cost 6-700k, which is pretty reasonable, I would argue. This method would also really help anyone who has ever fucked up a build by clicking + in the wrong skill or attribute. I just recently ruined my planned 21-15 build by not really paying attention and hitting + in front of the agility when I already had 15. I realized my mistake within the hour, and really could have used either an undo button or a mini 1-point respec... now I'm just gonna stick with this build until I retire, since respeccing isn't really worth it at level 30.

To those of you saying that 6-700k isn't expensive enough to be a good gold sink, you should take a course in economics sometime. It is all about supply and demand. Currently, since demand is so high, and yet the supply is very small, it sells for a large amount once per week, which makes sense. However, if the quantity were increased, the price would then be lowered automatically. You might think that the lowering of the price is a bad thing, yet it is quite the opposite. Lower price allows for more buyers who were turned off before from the absurdly large pricetag. If  you have 1 person losing 3.5 million per week, then the economy loses 3.5 million per week. But what if this was changed so that there are 15 people losing 400k per week? This would result in a loss of 6 million per week, nearly double what was being lost before. As I said before my relatively minor respec would cost me 600k at least, so odds are most people would be spending over 400k when respeccing. Now you might say that this might look good on paper, but it will only hold up for the short term, since once everyone gets the respec they want they will stop respeccing and then there is no gold sink left. Once more, not true.

With the reduced price people will respec more often as they wish to tweak their build to keep the game from getting stale. Currently if someone dislikes their high level build and they don't have nearly 4 million gold lying around, they can either respec and lose half of all their hard work, or they can retire, and be stuck as a weak peasant for a long while. Instead with the "pay what you want" styled respecs, people buy them much more often, and continually be able to tweak their build. Not only does this make for a larger gold sink, but it also keeps the game from getting stale for many players, and therefore helps keep the community alive. It's a win-win in my book. Honestly don't see why any of you would be opposed unless you have the "I had to pay 3.5 million so you should to" attitude, in which case grow up.
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Offline Lord_Kitazawa_of_Voodoo

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+1
c-RPG is going to pretty much die when Bannerlord comes out, so I don't think it is even worth arguing about something so trivial.  A large number of people will stop playing c-RPG, and we won't have to worry about "how new players feel" because there won't be any new players.  New players will buy Bannerlord and play the mods that come out for it.  c-RPG will die; let's just hope Aldo can make it to level 37 before the apocalypse.
« Last Edit: March 14, 2014, 08:59:07 am by Lord_Kitazawa_of_Voodoo »
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Offline Grumbs

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No point saying that when we don't even know how the new game will play. I don't even like native M&B, don't know if i'll like native M&B2 and I won't hold my breath waiting for a mod to materialise that I may or may not want to play.

Also a good way to kill off your clan is to jump ship to another game when you don't know if all the members will stick with it. Not everyone will be able to run M&B2 too

But I do think treating cRPG a certain way by devs will help people to stick around when alternatives materialise. Before we got the new devs they dragged their heels with cRPG, and its still kind of bad in certain areas. Though free is a pretty good price, Donkey should be trying to build a playerbase to be here for their next game
« Last Edit: March 14, 2014, 10:58:15 am by Grumbs »
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Offline BlueKnight

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c-RPG is going to pretty much die when Bannerlord comes out, so I don't think it is even worth arguing about something so trivial.  A large number of people will stop playing c-RPG, and we won't have to worry about "how new players feel" because there won't be any new players.  New players will buy Bannerlord and play the mods that come out for it.  c-RPG will die; let's just hope Aldo can make it to level 37 before the apocalypse.
Crpg is immortal, this should be clear to everyone by now...
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Offline Wonkysaurus

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Crpg is immortal, this should be clear to everyone by now...
with people like fips completely fucking up gamemodes, the apocalypse may happen sooner rather than later anyhow.
yay for respecs, fwiw

Offline BlueKnight

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Bump.
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Offline Rhaelys

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Training Lessons @ 3.91 million gold
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Offline Testicleez

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Training Lessons @ 3.91 million gold

(click to show/hide)

It's only going to increase, so I had to take up on it now (need it for strat!). Since double XP is still going on, people are able to play on an alt for a few days and sell the loompoint, then repeat. I predict that the Training Lessons auction will continue to increase gradually up until the new XP system is released and they turn off double XP (and who knows when that'll be).
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Offline FleetFox

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Shocked...

Bump for change!!
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Offline Jona

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(click to show/hide)

It's only going to increase, so I had to take up on it now (need it for strat!). Since double XP is still going on, people are able to play on an alt for a few days and sell the loompoint, then repeat. I predict that the Training Lessons auction will continue to increase gradually up until the new XP system is released and they turn off double XP (and who knows when that'll be).

Damn dude... never realized you were actually a super-high level since you always run around in a peasant getup. I couldn't imagine spending so much on a respec until I reach level 36 (read: never). My build is currently maxed out, with one skill point to spare. I will soon be hitting level 35, at which point I will have a bunch of useless points... still not gonna buy such an expensive respec though.
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Offline Soldier_of_God

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No disrespect taken, but I was having a break from cRPG hence why I was playing mercenaries. For the record cRPG is my favourite module by far and always will be.

As to you arguments, while I of course see what you are getting at, I'm sure you, at least, do not agree with the total over price of training lessons as of now. I realise my opening post may have been misleading for some. So just to clarify I think Free respecs shouldn't be allowed whenever, but that said, if there was to be a 1 month cool down or at least for training lessons to brought down from inflationary rates I and many others I reckon would be happy. This is all about trying to improve what we have, this mod is still in Alpha stage for a reason, changes and improvements are meant to be added and tested (if they don't work they are taken out).

I am going to add a simple poll now to give the devs a better idea of how much support there is for thinking about some slight reforms with the current system.

Cheers
FleetFox

I will say one thing, native had alot more training materials. you could go into fields, practice your riding and horse archery, you could fight with your men, and of course there was the official training and skirmish battles. aside from that, there are many servers with NPC bots to train with. I would love for there to be a mode where you could test out characters, and fight against the AI. just because you have it all down on a planner doesn't mean it works in real gameplay.