Poll

remove looms

yes
19 (19.2%)
maybe
4 (4%)
no
34 (34.3%)
potato
36 (36.4%)
other
6 (6.1%)

Total Members Voted: 73

Author Topic: fuc& looms [now with poll]  (Read 3523 times)

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Offline Rebelyell

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fuc& looms [now with poll]
« on: February 26, 2014, 12:30:40 am »
-8
remove looms


Game will be easier to balance, no one will cry that hes +3 item was nerfed again!
New players will have some chance to fight oldmy old friends.
No more retardedplace
more fun
more items in use
more everything
« Last Edit: February 26, 2014, 11:28:54 pm by Rebelyell »
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Offline Tore

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Re: fuc& looms
« Reply #1 on: February 26, 2014, 12:55:26 am »
+10
I can take yours if you dont want them

Offline MacLeod_

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Re: fuc& looms
« Reply #2 on: February 26, 2014, 05:01:38 am »
0
remove looms


Game will be easier to balance, no one will cry that hes +3 item was nerfed again!
New players will have some chance to fight oldmy old friends.
No more retardedplace
more fun
more items in use
more everything

Looms are progression noobs will see others have,and want them too. A long with the bonus exp up to gen 16. No progression would be like playing some mmo and you start out with a stick and at the end of the game you still have a stick,and nothing to show for your time and effort. Think about it.
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Offline Normanguy

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Re: fuc& looms
« Reply #3 on: February 26, 2014, 08:36:52 am »
0
Ermmmmmmmmmm ......,,.


NO!!!

Offline IR_Kuoin

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Re: fuc& looms
« Reply #4 on: February 26, 2014, 08:40:53 am »
0
Then what would we be grinding for if we didn't have looms?
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Offline Rebelyell

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Re: fuc& looms
« Reply #5 on: February 26, 2014, 10:18:18 am »
0
there is multiple options
maybe goold for retirement or anything
but looms just breake balance
diffrence in skill and eq between new and old players is main reason why we suffer pop decreas

even weapon maintain can be changed

lets say

you can still have +3 item but with higer upkeep for it
just let players change items with some option like repair lvls

lets say tha retirement give you some gold (300k for example)
also exp bonus per gen is really nice reward

with that player will still retire to get that gold

and i belive there is just bichload of ideas in peoples heads that are way better than mine


looms are to 2010, it was fun when everyoe had like 1 or 2 but now it is new standard thatt somehow kill game



that can change battlefield a lot
every player will be able to use top eq
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Offline Panos_

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Re: fuc& looms
« Reply #6 on: February 26, 2014, 10:20:24 am »
+1
oh I see, it`s one of those "Bobby threads"  :lol:
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Offline Rebelyell

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Re: fuc& looms
« Reply #7 on: February 26, 2014, 01:09:05 pm »
+5
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Offline Man of Steel

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Re: fuc& looms
« Reply #8 on: February 26, 2014, 01:17:57 pm »
0
I am gen 30 now if there was no looms, i had stopped on gen 5 i am pretty sure
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Offline Grumbs

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Re: fuc& looms
« Reply #9 on: February 26, 2014, 02:30:57 pm »
+5
No point in removing them, just make +1 the main bonus, then a small bonus as +2 and finally a little gain as +3.

+2 often gets like +1 speed which considering the other buffs from looming is worthless. +3 gets you +1 stab and +2 swing usually.

Why not something like +1swing, +1stab, +1 speed at green then +1 swing +1 stab at blue then +1 more swing at purple.

For armour +3 at green, +1 more for blue and purple

That is better diminishing returns and will open up the market so people don't just trade +3's and newbies can get some useful gear sooner
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Offline Osiris

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Re: fuc& looms
« Reply #10 on: February 26, 2014, 04:52:20 pm »
+1
Looms are progression noobs will see others have,and want them too. A long with the bonus exp up to gen 16. No progression would be like playing some mmo and you start out with a stick and at the end of the game you still have a stick,and nothing to show for your time and effort. Think about it.

perhaps in the past :P No one in their right mind will see a lvl 35 fully loomed guy and think i can realistically achieve that.

imo Armour looms need to be toned down. you have +10 body armour over non loomed set which is just too much. But as i play less and less because it takes like 100 hits to kill some of these players my opinion matters little :D
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Offline Teeth

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Re: fuc& looms
« Reply #11 on: February 26, 2014, 05:52:25 pm »
+5
No progression would be like playing some mmo and you start out with a stick and at the end of the game you still have a stick,and nothing to show for your time and effort. Think about it.
Wat, that literally makes zero sense. Having to play hours and hours to get a 10-20% effectivity bonus through looms sounds exactly like an MMO. Starting out with a stick and ending up with a stick sounds like anything but an MMO.

For me personally the only purpose that looms serve is preventing me from playing with any item I want, unless I want to take a 20% effectivity penalty, which is a load of horse shit.

Offline Rebelyell

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Re: fuc& looms
« Reply #12 on: February 26, 2014, 05:54:47 pm »
0
devs dont like minmaxing

good that looms aren't straight upgrades for items
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Offline TR_Ragnarok

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Re: fuc& looms
« Reply #13 on: February 26, 2014, 06:02:26 pm »
+1
Still waiting for them to add magic at gen 16
Don't Stop lets take it back to one forty.
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Offline Miwiw

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Re: fuc& looms
« Reply #14 on: February 26, 2014, 06:03:14 pm »
+2
You can play without looms and those 10 armor difference and 3 dmg/1 speed difference can easily be undone by being better skilled. And even if the other guy who is fully loomed is as skilled as you, the chance to kill him is high enough and it's still balanced.

What's more awful are the range of builds, ie. a balanced build vs a high agi build. Thanks to the latest wpf changes.
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