Author Topic: new class idea? 2 x 1h sword  (Read 3018 times)

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Offline Grimoald

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Re: new class idea? 2 x 1h sword
« Reply #15 on: January 08, 2014, 02:20:41 pm »
0
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If you get your 2 swords , I`ll ask for  tanks

Offline Latrinenkobold

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Re: new class idea? 2 x 1h sword
« Reply #16 on: January 08, 2014, 02:25:14 pm »
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(click to show/hide)

implent dual guns while we´re at it

Offline Atryw

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Re: new class idea? 2 x 1h sword
« Reply #17 on: January 08, 2014, 02:26:03 pm »
+4
ok so 2 onehand swords class its not something very famous and surely not possible but some replies are funny.. make my day  :lol:

Offline Working_Class

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Re: new class idea? 2 x 1h sword
« Reply #18 on: January 08, 2014, 02:49:11 pm »
+1
No.

Why not 1 spear in 1 hand and flamberge in the other.
Now now this isn't Dark Souls  :P
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Offline Osiris

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Re: new class idea? 2 x 1h sword
« Reply #19 on: January 08, 2014, 02:59:51 pm »
+1
2x nunchuck?

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Offline Spartacus

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Re: new class idea? 2 x 1h sword
« Reply #20 on: January 08, 2014, 03:10:10 pm »
-2
Raiden? IS THAT YOU???
Thats not Raiden! (I think)
This is the one from One Piece (his name is Zorro i think)
So thats NA, why do you care about EU? Are you trying to export freedom?

Offline Butan

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Re: new class idea? 2 x 1h sword
« Reply #21 on: January 08, 2014, 03:21:35 pm »
+3
I see only one possibility to add dual wielding in a "realistic" and "cool gameplay" way.

Like presented in the video above, dual wielding could be used in 2 ways:

- using the off-hand as a parrying weapon (dagger, main gauche, small sword with special hooks/guards)
- using the off-hand to attack (cant attack with the primary hand at the same time)


My little suggestion:
What could be done in cRPG about it, would be to add the parrying weapon off-hand functionality only (no option to attack with it). If you chamber someone while having a off-hand parrying weapon, the off-hand parrying weapon would boost the chamber weapon speed (as if you had parried the opponent's weapon with the off-hand). In exchange your primary 1-hand weapon would have the "unbalanced" tag, or reduced speed/damage (or both).

No need for animations (no blocking/attacking animations, just put off-hand model in off-hand position), balancing would be reducing primary weapon strength while adding chamber speed (someone could find another extra bonus the off-hand could give? its just a specific idea) and it would of course forbid the usage of a shield, reducing the survivability on the battlefield against missiles, just like Mr Lloyd said in the video.

Some 1 handers with no shields (the most difficult class in my mind) could choose to do this, and some 1 handers with shield could also use it in certain circumstances where a shield isnt useful.


I think those kind of ideas go hand in hand with nudges/counter-kick and some very very high-level combat trick one could use and would add a little more depth into the actual mechanisms of cRPG skilled fighters niche.
« Last Edit: January 08, 2014, 03:25:31 pm by Butan »

Offline woody

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Re: new class idea? 2 x 1h sword
« Reply #22 on: January 08, 2014, 03:45:05 pm »
0
Ever tried it?

If you dont have kit get a mate with two sticks, you have 1 in two hands. See who lands hits. Switch, repeat. Seriously, try it.


Offline CrazyCracka420

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Re: new class idea? 2 x 1h sword
« Reply #23 on: January 08, 2014, 04:22:56 pm »
+3
haha duel wielding, that gave me a good laugh.  We've seen this thread many times, there's no advantage to wielding two weapons instead of one.  It'd be like trying to shoot two hand guns at the same time, good luck with that (pro tip, it's hard enough to be accurate with just one hand gun). 

That being said, people did certainly wield swords in one hand, and then a dagger or dirk in their off hand (to go in for the kill), but I'm thinking that was more in alley brawls or highway ambushes, than in actual battles. 

*EDIT* I should have watched the video of Lindy first, he said almost the same exact thing as I said in my 2nd sentence.   :oops:
« Last Edit: January 08, 2014, 04:37:08 pm by CrazyCracka420 »
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Offline Suchechka

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Re: new class idea? 2 x 1h sword
« Reply #24 on: January 08, 2014, 05:29:15 pm »
+1
meh
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From what game this screen?

Offline CrazyCracka420

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Re: new class idea? 2 x 1h sword
« Reply #25 on: January 08, 2014, 05:31:43 pm »
+1
I googled "tus flask +3" and it appears it's from Dark Souls (which I've never played, and really need to)
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Offline San

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Re: new class idea? 2 x 1h sword
« Reply #26 on: January 08, 2014, 05:51:18 pm »
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Multiple 2h?

Offline Butan

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Re: new class idea? 2 x 1h sword
« Reply #27 on: January 08, 2014, 06:13:40 pm »
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Add it but make it shit? :D


Like you can't block, also you do much less damage, also you attack slower. Then people can have their dual wielding swords :D

*if you use a dagger in offhand you can't attack with it but you regain the ability to block just like if you had a 1handed sword on it's own*

Why not, at least we shouldnt always completely drown any innovative ideas in funny but unproductive jokes  :D  I think there is still a lot of stuff one could do to add more gameplay depth to cRPG without endangering the subtle balance of classes and weapons.

Offline StormFaction

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Re: new class idea? 2 x 1h sword
« Reply #28 on: January 08, 2014, 06:30:01 pm »
+1
From what game this screen?

dark souls.
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Offline Macbeth3

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Re: new class idea? 2 x 1h sword
« Reply #29 on: January 08, 2014, 07:41:26 pm »
+2
No. No Dual Wielding. Unrealistic. *Meow*

Looks cool when used in a movie :3
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