Poll

Do you think the armours will fit in the mod?

Yes
27 (96.4%)
No
1 (3.6%)

Total Members Voted: 28

Voting closed: January 14, 2014, 11:18:19 pm

Author Topic: Pino`s armours OSP  (Read 4769 times)

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Offline zagibu

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Re: Pino`s armours OSP
« Reply #15 on: January 16, 2014, 09:22:52 pm »
+9
Did my best for the Padded Leather:

(click to show/hide)

I suggested these five armors to the council, let's see how they decide.
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 Why am I beswung by sharpe and pointed utensyls?

Offline Sagar

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Re: Pino`s armours OSP
« Reply #16 on: January 16, 2014, 10:04:28 pm »
+1
You did a very good job.
Can you also suggest two hooded helmets to council (they are in cRPG files) or add them in cRPGViewer?
(click to show/hide)
« Last Edit: January 16, 2014, 10:26:05 pm by Sagar »

Offline zagibu

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Re: Pino`s armours OSP
« Reply #17 on: January 16, 2014, 11:10:57 pm »
+3
The hooded helmets had already been ruled out before my time.
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Offline Tzar

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Re: Pino`s armours OSP
« Reply #18 on: January 16, 2014, 11:15:47 pm »
+1
Time to rule them back in :!:  :lol:
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Tydeus

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Re: Pino`s armours OSP
« Reply #19 on: January 17, 2014, 06:22:26 am »
+1
Time to rule them back in :!: :lol:
Nah, they passed the vote previous, but were vetoed by overlords. Same happened with the crown helmet :D
chadz> i wouldnt mind seeing some penis on my character

Offline BlueKnight

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Re: Pino`s armours OSP
« Reply #20 on: January 17, 2014, 06:51:27 am »
+5
Nah, they passed the vote previous, but were vetoed by overlords. Same happened with the crown helmet :D
Good thing that bride dress and all the other merchant/noble/lady clothes were added before overlords got boring.
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Offline Sagar

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Re: Pino`s armours OSP
« Reply #21 on: January 17, 2014, 09:45:08 am »
+1
Too bad. It was the only hope to have hood with good head armor.

Offline Tovi

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Re: Pino`s armours OSP
« Reply #22 on: January 17, 2014, 11:03:59 am »
+1
You should implement stuff that people likes, before cRPG die itself.
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Offline MountedRhader

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Re: Pino`s armours OSP
« Reply #23 on: January 18, 2014, 08:19:38 pm »
+1
Eve if Zagibu did a decent job of fixin them up, I am still underwhelmed by the armor, Panos.


They don't appear to change much or stand out from other armors to be added as distinct armor.


And let it be said that I stand with the cRPG community in our desire for more items.

Offline Dionysus

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Re: Pino`s armours OSP
« Reply #24 on: January 18, 2014, 11:20:52 pm »
+2
I feel like this OSP offers a wide variety of light and medium armors which will match many of the armors already in the mod, and if given the proper stats, will offer an interesting alternative to the heraldic armors.
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Offline musketer

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Re: Pino`s armours OSP
« Reply #25 on: January 19, 2014, 04:55:24 pm »
+1
I feel like this OSP offers a wide variety of light and medium armors which will match many of the armors already in the mod, and if given the proper stats, will offer an interesting alternative to the heraldic armors.

Yeh but they decided to give more importance to lederhosen, wich is a very important OSP, more than anything else out there, more than even all these light-medium armors.

Offline Panos_

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Re: Pino`s armours OSP
« Reply #26 on: February 24, 2014, 11:06:07 pm »
+1
γγαφαφδςαφςα
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Offline Panos_

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Re: Pino`s armours OSP
« Reply #27 on: March 06, 2014, 12:09:08 pm »
+1
γγαφαφδςαφςα

Oh Panos, your wisdom can easily compete the wisdom that Socrates had  :lol:
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Offline Panos_

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Re: Pino`s armours OSP
« Reply #28 on: April 05, 2014, 07:54:38 am »
+1
awdadawda
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Offline Panos_

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Re: Pino`s armours OSP
« Reply #29 on: April 06, 2014, 11:16:44 am »
+1
Tested them in CRPG Viewer and omg! they really worth to be added!
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