Author Topic: Nether  (Read 2365 times)

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Offline Vibe

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Re: Nether
« Reply #15 on: November 04, 2013, 08:04:24 am »
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You can't deny it doesn't look similar to WarZ, the interface, menu, picking up stuff, even the buildings remind me of WarZ - and this is from my own observations, not PsySyndicates.

Offline Xelaris

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Re: Nether
« Reply #16 on: November 05, 2013, 05:25:10 am »
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And the in game shop. For the time being i think they stopped selling weapons for cash. Guess people complained about it being p2w :D

Offline Nessaj

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Re: Nether
« Reply #17 on: November 05, 2013, 07:57:01 am »
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I've played it a little bit, the urban map is great, major kudos to the level designer (Will) on that.

Otherwise, everything else seems quite lackluster, from animations to gameplay. The NPC (AI) is quite tough though, mostly you want to avoid them unless you have guns, and even so only if you can spare the ammo.

Not a big fan of the 'FPS POV'-only either, would prefer having third person available as well despite the disadvantage it can have on gameplay.

I'm going to check it out again once it progresses a bit more, but for now it's definitely shelved.
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Offline Xelaris

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Re: Nether
« Reply #18 on: November 12, 2013, 08:01:45 pm »
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The way i see the game so far is like a random shooter game with multiplayer (no massive here) that also features aggressive bots (nethers). The survival feature doesn't count, everyone is trying to see how many kills they can get in one life. Maybe this will change in time and i hope it does cause the visuals and the setting is great.

Offline Herkkutatti666

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Re: Nether
« Reply #19 on: November 12, 2013, 08:06:13 pm »
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Buggy as fuck, still unable to play a week after from buying it. 0/5
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