Author Topic: difference between 120, 145, 160wpf  (Read 1574 times)

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Offline San

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Re: difference between 120, 145, 160wpf
« Reply #15 on: October 26, 2013, 11:39:13 pm »
+5
As far as I know from the game mechanics thread..

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total_weight = head+body+leg+hand
effective_weight =  2*head+ body+ leg+ 4*hand - 10
final_wpf = wpf * (1 - 0.01 * effective_weight);

This formula ends up with a few more points of effective wpf than the current calculators. I think the minimum weight before your wpf decreases was increased at one point.

Body armour is most of your weight so it will of course contribute the most. Hand armour scales so well for its weight that heavier gloves and slightly lighter armour provides more wpf than if you had plate armour + lighter gloves and the same armor value. Leg armour between 16-20 on high end body armors also scale poorly.

In general, lighter head armour and slightly lowering glove armour works the best, but you'll really only shave 5-10 points (not worth it). Having 140-150 effective wpf is already really good; even 20wpf more than your opponent is noticeable. Best not to worry about it too much and wear whatever you want. Just stack WM when you have no other place to allocate your points.

Offline DonNicko

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Re: difference between 120, 145, 160wpf
« Reply #16 on: November 04, 2013, 12:02:40 pm »
+1
For me, I dont feel any difference, maybe because of high ping. I had 180 wpf and 100 and for me it was the same speed. And sometimes I dont see my swings with 100 wpf and the same with 180. And on strat battles being 21 lvl and having 1 wpf and 7 ps I killed enough people with the pike...

Offline Bulzur

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Re: difference between 120, 145, 160wpf
« Reply #17 on: November 04, 2013, 02:06:08 pm »
+2
High wpf also influences the stun duration after being blocked (after a thrust with a pike, for example, wich is the most noticeable).

I really like max WM build, and still hoping/waiting for that wpf change wich will make WM more viable.
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Offline CrazyCracka420

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Re: difference between 120, 145, 160wpf
« Reply #18 on: November 04, 2013, 04:59:32 pm »
0
Also, not that it should really influence your decision, but higher WPF lowers your upkeep chances on melee weapons.
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Re: difference between 120, 145, 160wpf
« Reply #19 on: November 04, 2013, 06:37:59 pm »
0
I always max out IF and use WM as a dump stat, got 125 2h wpp and im doing fine.
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Offline njames89

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Re: difference between 120, 145, 160wpf
« Reply #20 on: November 04, 2013, 07:21:26 pm »
0
I have used between 150-120 wpf for the longsword and I have found that 125 is about ideal for me. I can put the rest of my points into xbow and arb people from the bushes with 100 wpf in xbow.