Its not a random person. It will be someone who already gained some Victorys and who showed that he got some knowledge about tactics and so on. In the first 2 weeks of this there will maybe be some guys who are not that good, but after these starter weeks it will improve and the real tacticians will get figured out.
Yes, I read Thomeks post before posting.
The system he has suggested has no validation towards someone credentials for commanding a battle.
The 'team balance/banner balance' system is too poor for this, often ending with one team dominating the map. The first round of a new map is always the most interesting because the all the players are shuffled up.
Winning has nothing to do with how good the leadership is especially if people are free to ignore it and play as they wish.
So someone who has won a few maps in a row or a randomly selected person, it makes no difference.
Ever way, I don't care who the person is who gains "leadership text" or how they gained it. I'm not going to follow it and I don't want to see it.
As far as I see it, you want to command the battle and tell people where to go etc. you have two choices
1. Make an army on strat, attack someone and only accept people who are in your TS and willing to follow your orders
2. Play Commander mode (or what ever it was called, if it's still running that is)
@Vermilion, please read the whole first post. It's not a random person, it will be people who are actually creating results who will be commanders. Their results in wins and losses decide.
But yeah, sure, that could be an option..
My reply is the same as that to Chris.
Unless you are going to add some system where it can tell if the team won by actually following your order/lost due to following your orders. It is basically a random selection with no real credentials towards leadership.