How about not call for nerfs and removal of "classes" based on subjective thoughts, pseudo science and isolated incidents.
How about we stop trying to censor said calls for balance with more straight lies, pseudo science and isolated incidents ?
All "classes" and playstyles have situations when they are well suited for the task and where they totally suck.
Give me an example of a situation where an archer is more than 10 meters away from
any class without a ranged weapon and totally suck equally bad as a 2h more than 10 meters away from an archer. Tip : in such a situation the 2h dies within seconds.
Arguing about counters when some classes have no strong weakness (that is, things that can kill them apart from themselves) is stupid.
Further we all have the same opportunities when creating characters and choosing gear at round start. If you want to have a better chance against a certain "class" there are plenty of options. All it takes is not focusing on whining/raging but adaptation.
Adaptation against ranged is more ranged, but people don't do it because they still prefer having fun over winning.
Seriously, what makes everybody arguing in favor of the statu-quo think that
somehow, players aren't adapting to the game ?