The spathovaklion just happens to fill the balanced role in top tier 1h blunt weapons. The military hammer is the longest but also very slow, the warhammer is powerful but has crippling reach.
Indeed, the stats were created around the idea of filling the niche of a faster, top tier 1h mace. I see a problem as well, but I think you guys are looking at this from the wrong direction. I think it's more accurate to say the lower tier, massively underused, higher speed maces, are further away from "balance" than the Spathovaklion.
The Iron Mace is 2.5 weight, so why is it 1 less damage than a 1.7 weight mace that is roughly in the same weapon tier?
I'm thinking...
- -1 damage and +1 speed for the Winged Mace
- +1 damage for the Iron Mace
- +1 speed for the Flanged Mace
- + .3 weight, +2 damage and -2 speed for the Spiked Mace
- +2 speed for the Knobbed Mace.
More metal: more weight, more damage, less speed. Less metal: less weight, less damage, more speed. .5 weight increases the kd probability quite a bit. This properly creates subclasses for 1h maces.