Author Topic: Suggest Punitive Nerfs for the Thing That Just Killed You.  (Read 1973 times)

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Offline Christo

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Re: Suggest Punitive Nerfs for the Thing That Just Killed You.
« Reply #15 on: August 03, 2013, 10:55:12 pm »
+5
Another good idea.

If you wear a kuyak and/or 2handed sword, you don't deal damage. You will heal the enemy.

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« Last Edit: August 03, 2013, 11:05:56 pm by Christo »
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                                                                                            Thanks to cmpxchg8b for the picture!

Offline ArysOakheart

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Re: Suggest Punitive Nerfs for the Thing That Just Killed You.
« Reply #16 on: August 03, 2013, 11:15:02 pm »
+3
Remove neckbeards from the player base.
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Offline Warborn304

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Re: Suggest Punitive Nerfs for the Thing That Just Killed You.
« Reply #17 on: August 04, 2013, 12:25:54 am »
+1
Remove neckbeards from the player base.

^
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Offline Sparvico

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Re: Suggest Punitive Nerfs for the Thing That Just Killed You.
« Reply #18 on: August 04, 2013, 01:04:35 am »
+1
Remove neckbeards from the player base.
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Mossback_Westwood: "I swear 2 my semitic God if you give me this bundle of sticks's address I'll cut off his ear and eat it"

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Offline Palurgee

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Re: Suggest Punitive Nerfs for the Thing That Just Killed You.
« Reply #19 on: August 04, 2013, 01:56:03 am »
+4
While wearing a Kuyak (light or heavy) and doing an lolstab with a longsword, you get instantly kicked from server

Offline Sparvico

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Re: Suggest Punitive Nerfs for the Thing That Just Killed You.
« Reply #20 on: August 04, 2013, 02:50:08 am »
+3
While wearing a Kuyak (light or heavy) and doing an lolstab with a longsword, you get instantly kicked from server the server permanently banned and killed irl.

fixed.

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Offline Swaggart

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Re: Suggest Punitive Nerfs for the Thing That Just Killed You.
« Reply #21 on: August 04, 2013, 06:45:57 am »
+5
Every step you take running away as ranged increases the chance that your character gets permakilled by 25%.

Offline Jona

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Re: Suggest Punitive Nerfs for the Thing That Just Killed You.
« Reply #22 on: August 04, 2013, 07:36:43 am »
+2
If a player falls victim to a friendly cav bump, that player turns into one of these:

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and has the ability to run over the culprit for 30 short seconds of ultimate pleasure.

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Offline Artyem

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Re: Suggest Punitive Nerfs for the Thing That Just Killed You.
« Reply #23 on: August 04, 2013, 09:00:10 am »
+15
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lol
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Sordida asinum latronibus sumus

Offline Gmnotutoo

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Re: Suggest Punitive Nerfs for the Thing That Just Killed You.
« Reply #24 on: August 04, 2013, 10:08:17 am »
+4
Nerf fall damage, I'm a ninja and this is ruining my immersion.
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Offline dreadnok

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Re: Suggest Punitive Nerfs for the Thing That Just Killed You.
« Reply #25 on: August 04, 2013, 05:18:14 pm »
0
What if its the same thing every godamn cheap time!!!!
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Offline Palurgee

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Re: Suggest Punitive Nerfs for the Thing That Just Killed You.
« Reply #26 on: August 04, 2013, 06:13:59 pm »
-1
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still lol

Offline Nehvar

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Re: Suggest Punitive Nerfs for the Thing That Just Killed You.
« Reply #27 on: August 04, 2013, 06:28:49 pm »
0
*Castrate all archers so that they do not reproduce.

*Any horse involved in a team-bump should get a three-second countdown; at the end of which it explodes, killing the rider.

*Also, I'm pretty sure that gravity is cheating...he never loses.  Probably has autoblocker too.  Cunt.
« Last Edit: August 07, 2013, 01:59:13 am by Nehvar »
WSE2 gives us the key to a wonderful world of butthurt...

Offline Just A Random Pizza Guy

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Re: Suggest Punitive Nerfs for the Thing That Just Killed You.
« Reply #28 on: August 07, 2013, 01:07:14 am »
+3
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lol
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Offline Carthan

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Re: Suggest Punitive Nerfs for the Thing That Just Killed You.
« Reply #29 on: August 07, 2013, 03:46:38 am »
+2
Replace all two-handed weapons with foam swords that do 5 blunt damage.

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And then set them on fire and give them to only certain EU admins
Yes, been posted before. Rather than practicing swinging a weapon, it would be better to go 1 hander and learn a martial art that specializes in takedowns, because that's all that really matters in that sport.