cmp, you can minus Grumbs as often as you want... actually, you can just once but... he has a point.
The problem isn't the damage of ranged - to me it never was - but the amount sure is. It is just boring as hell not being able to step away from a wall w/o being instantly shot twice from somewhere.
If you watch a battle round with a lot of ranged, it plays the same all the time. You run to somewhere to hide, you try to advance and maybe you're lucky and find a little melee blob which hasn't been shot into yet because ranged is switching their standing point and you get a chance to melee a little bit. When the melee fight is over, there is a 75% chance you get shot from somewhere cuz ranged showed up on some other roof or ruin they're standing on...
That is battle reality often enough and it's boring.
Not to mention that whatever you did to armours, it's making it even worse on a high agi low armor character... just my 2 cents... gimme that infamy!
Yeah because the speed of the arrow gives you a aimbot. I forgot that because I use a long bow over a yumi bow it's going to change how accurate I am.
Dude, seriously? The less you have to correct your aim cuz of external factors, the more accurate the weapon is... doesn't even matter which weapon.