Poll

Should dev team revert stats of bows and arrows to old ones before patch?

yes
71 (52.6%)
no
64 (47.4%)

Total Members Voted: 135

Author Topic: Archery after last patch  (Read 8163 times)

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Offline En_Dotter

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Re: Archery after last patch
« Reply #90 on: July 09, 2013, 09:51:57 am »
0
I repeat the ONLY ranged players crying are the ones with 3+ rus/longbows and 3+ arrows who aren't miles above regular ranged anymore.
Im a dedicated horn bow archer since i started playing this game, and im crying a little bit. But my cries go mostly to the fact that bow "realism" is broken. Short bow, bow and long bow are the "best" bows in this game since the last patch. Just take a look at their stats. But in reality they are either bad or mediocre (depending on which one we are talking about). Buff Rus bow, buff Horn bow, bufff Tatar bow and nerf fucking simple bows and ill stop crying. Now im basically crying over nothing, cus as i said i dont feel much of a difference in this game since the patch, except my 6 generations of looming are kinda meh, and all shit bows are better than good bows...
Nothing is better than eternal happiness.
Eating a sandwich is better than nothing.
Therefore, eating a sandwich is better than eternal happiness.

Offline Cup1d

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Re: Archery after last patch
« Reply #91 on: July 09, 2013, 10:08:32 am »
0
I think En_Dotter and Tenne deserved their own special quiver, that contain only 1 arrow, but still weigh 10kg.

Offline Aderyn

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Re: Archery after last patch
« Reply #92 on: July 09, 2013, 10:40:58 am »
-4
people wont be happy untill archery does just as much damage as a peagun. If anything is gonna get reverted, it should get reverted to what it was before quiver weightnerfs.
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Offline RobertOfDrugsley

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Re: Archery after last patch
« Reply #93 on: July 09, 2013, 11:22:27 am »
0
Vote needs a "what's a bow?" option.
I find the idea of defending someone who isn't been violently raped unacceptable on moral grounds.

Offline Berserkadin

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Re: Archery after last patch
« Reply #94 on: July 09, 2013, 12:09:01 pm »
0
Im a dedicated horn bow archer since i started playing this game, and im crying a little bit. But my cries go mostly to the fact that bow "realism" is broken. Short bow, bow and long bow are the "best" bows in this game since the last patch. Just take a look at their stats. But in reality they are either bad or mediocre (depending on which one we are talking about). Buff Rus bow, buff Horn bow, bufff Tatar bow and nerf fucking simple bows and ill stop crying. Now im basically crying over nothing, cus as i said i dont feel much of a difference in this game since the patch, except my 6 generations of looming are kinda meh, and all shit bows are better than good bows...
Well looking at the stats, bows like tatar and horn sacrifices dmg for missile speed, accuracy and draw speed. I don't really see the problem. Bow does 2 more damage then Horn Bow, but Horn got 2 more missile speed, 2 more accuracy and 2 more speed. If you're ready to sacrifice 2 more dmg you can use Tatar Bow and get 6 more draw speed and 2 missile speed. Also, bow got 2 slots, tatar, nomad and horn got 1.
 
It's called DIVERSITY
« Last Edit: July 09, 2013, 12:15:14 pm by Berserkadin »
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Offline Molly

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Re: Archery after last patch
« Reply #95 on: July 09, 2013, 12:15:22 pm »
+1
[...]DIVERSITY
Stay away with your foul witchcraft!
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Offline bagge

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Re: Archery after last patch
« Reply #96 on: July 09, 2013, 12:19:54 pm »
+1
Im a dedicated horn bow archer since i started playing this game, and im crying a little bit. But my cries go mostly to the fact that bow "realism" is broken. Short bow, bow and long bow are the "best" bows in this game since the last patch. Just take a look at their stats. But in reality they are either bad or mediocre (depending on which one we are talking about). Buff Rus bow, buff Horn bow, bufff Tatar bow and nerf fucking simple bows and ill stop crying. Now im basically crying over nothing, cus as i said i dont feel much of a difference in this game since the patch, except my 6 generations of looming are kinda meh, and all shit bows are better than good bows...

Imo Horn Bow is ez mode bow now :P
I hope you guys get some sort of sticky balls deseases and smell like my armpits, sorry excusese for nolife fucking cunts you are.

Offline Rico

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Re: Archery after last patch
« Reply #97 on: July 09, 2013, 02:07:35 pm »
0
This patch makes an unnecessary buff for archers and makes it unballanced. Now even with a short bow you can kill everyone if you use a bodlins because you will deal 27 pierce dmg!!! and that's a dmg without bonus from PD.
27 pierce damage is not much at all.
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Offline Rebelyell

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Re: Archery after last patch
« Reply #98 on: July 09, 2013, 02:17:48 pm »
0
27 pierce damage is not much at all.

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Offline Templar_Steevee

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Re: Archery after last patch
« Reply #99 on: July 09, 2013, 02:37:30 pm »
0
27 pierce damage is not much at all.
I don't think so.
I use archer dmg calc, 6 PD 160 wpf.
As first target i put my stats: 53 HP (18 str no IF) and 43 body armor.
Every single arrow will took me 21.8 or higher , so i'll die in 2-3 shots in body. With headshots with same head armor you kan kill someone with 1-2 arrows. Upkeep for short bow is 60 gold, for bodkins 354gold

And now funnier thing: we are going to shoot Templar_Bobby 24 STR 8If (75 hp) He have 67 body armor and 53 head armor.
With head shots he will die in 2-3 shots, in body 3-5 hits.

2224 gold upkeep (Bobby) vs Archer (2 quivers of bodkins, Short bow, rags and Stick for eg) < 1000 upkeep

IMO we can call that BULLSHIT.


Ok, last one question from me to devs:

Why arrows released frow wealker bows have higher missile speed?

IMO that have no logic in it. Dmg in flying thing irl depends it's speed and weigth.
If we shoot with same arrow kind (same weigth) there should be simple relation: missiles shooted from bow with higher dmg are flying faster.

But in here we have something different. Waekest bows have fastests missiles.

WHY?!
Archer forever :D

Offline OttomanSniper

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Re: Archery after last patch
« Reply #100 on: July 09, 2013, 03:14:01 pm »
-3
i dont feel any buff, still cant kill with one shot to head.
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Offline Grumpy_Nic

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Re: Archery after last patch
« Reply #101 on: July 09, 2013, 03:21:06 pm »
-1
I don't think so.
I use archer dmg calc, 6 PD 160 wpf.
As first target i put my stats: 53 HP (18 str no IF) and 43 body armor.
Every single arrow will took me 21.8 or higher , so i'll die in 2-3 shots in body. With headshots with same head armor you kan kill someone with 1-2 arrows. Upkeep for short bow is 60 gold, for bodkins 354gold

And now funnier thing: we are going to shoot Templar_Bobby 24 STR 8If (75 hp) He have 67 body armor and 53 head armor.
With head shots he will die in 2-3 shots, in body 3-5 hits.

2224 gold upkeep (Bobby) vs Archer (2 quivers of bodkins, Short bow, rags and Stick for eg) < 1000 upkeep

IMO we can call that BULLSHIT.


Ok, last one question from me to devs:

Why arrows released frow wealker bows have higher missile speed?

IMO that have no logic in it. Dmg in flying thing irl depends it's speed and weigth.
If we shoot with same arrow kind (same weigth) there should be simple relation: missiles shooted from bow with higher dmg are flying faster.

But in here we have something different. Waekest bows have fastests missiles.

WHY?!

and why do archers play in rags? Cuz of epic weight of 10 for a pack of bodkins. If you take 2 packs you'll have the same weight as heavy armor but are still naked.
The best thing is that when you take 2 slots with bodkins is that you are limited to 30 shots, how many times can a melee character swing his sword?

Offline Templar_Steevee

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Re: Archery after last patch
« Reply #102 on: July 09, 2013, 03:27:17 pm »
0
and why do archers play in rags?

There is another reason: Over 10 weigth of your body armor you will loose wpf, and archers also loose wpf because of PD, so you can'ty sacrefice more for better armor.
Archer forever :D

Offline Cup1d

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Re: Archery after last patch
« Reply #103 on: July 09, 2013, 04:29:15 pm »
+1
I played on STF 18/21 archer now with mw rus and mw bodkin arrows, was good fun. Switched to my main and got raped by 3-5 HA and HX all the time, even with a shield.

See you when they revert this shit.

No doubt, that with your archer char you can kill 3-5 cavalry or 3-5 2H alone all the time.

Offline Paul

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Re: Archery after last patch
« Reply #104 on: July 09, 2013, 04:58:25 pm »
+3
I don't think so.
I use archer dmg calc, 6 PD 160 wpf.
As first target i put my stats: 53 HP (18 str no IF) and 43 body armor.
Every single arrow will took me 21.8 or higher , so i'll die in 2-3 shots in body. With headshots with same head armor you kan kill someone with 1-2 arrows. Upkeep for short bow is 60 gold, for bodkins 354gold

And now funnier thing: we are going to shoot Templar_Bobby 24 STR 8If (75 hp) He have 67 body armor and 53 head armor.
With head shots he will die in 2-3 shots, in body 3-5 hits.

2224 gold upkeep (Bobby) vs Archer (2 quivers of bodkins, Short bow, rags and Stick for eg) < 1000 upkeep

IMO we can call that BULLSHIT.


Ok, last one question from me to devs:

Why arrows released frow wealker bows have higher missile speed?

IMO that have no logic in it. Dmg in flying thing irl depends it's speed and weigth.
If we shoot with same arrow kind (same weigth) there should be simple relation: missiles shooted from bow with higher dmg are flying faster.

But in here we have something different. Waekest bows have fastests missiles.

WHY?!

Afaik archers have increased break chance on their arrows which pretty much fucks up your whole upkeep argumentation. For damage calc you  didn't take in the cRPG hit zone multipliers which even puts a penalty on hitting the torso. Only head hits are very slightly buffed compared to Native, the rest is nerfed. I won't even start with talking about air friction and the resulting damage reduce over distances. Also get some IF.

Some "weaker" bows have higher shot speed than "stronger" bows to represent the difference between composite and (wooden) one material bows. Irl the latter have a rather low maximum spring speed of the wood, so giving them higher draw weight doesn't neccessarily make them shot the same (light) arrows faster but gives them the abilty to launch heavy war arrows. Yes, ingame one has to imagine(engine limitations) that the small, high shot speed bows use lighter arrows - thus the lower damage.
« Last Edit: July 09, 2013, 05:01:40 pm by Paul »