Author Topic: 0.3.0.1  (Read 36463 times)

0 Members and 1 Guest are viewing this topic.

Offline Spleen

  • Earl
  • ******
  • Renown: 310
  • Infamy: 79
  • cRPG Player A Gentleman and a Scholar
  • But I am already in my pyjamas...
    • View Profile
  • Faction: Fallen Brigade
  • Game nicks: Fallen_Spleen
  • IRC nick: Spleeno
Re: 0.3.0.1
« Reply #30 on: June 29, 2013, 12:14:55 pm »
+7
archer buff...
WHO ARE YOU!!!???
WHAT HAVE YOU DONE TO THE NORMAL ITEM BALANCERS!!!???
visitors can't see pics , please register or login

Offline BranStark

  • Knight
  • ***
  • Renown: 40
  • Infamy: 13
  • cRPG Player
    • View Profile
  • Game nicks: BranStark_Astralis
Re: 0.3.0.1
« Reply #31 on: June 29, 2013, 12:15:10 pm »
0
Sigh...

Offline Uumdi

  • Duke
  • *******
  • Renown: 651
  • Infamy: 59
  • cRPG Player A Gentleman and a Scholar
  • Ready to Die
    • View Profile
  • Faction: CHAOS
  • Game nicks: Uumdi_of_Chaos
  • IRC nick: Uumdi
Re: 0.3.0.1
« Reply #32 on: June 29, 2013, 12:16:24 pm »
0
This patch is beautiful.

Certainly some tweaks on the prices of bows, but you guys are incredible for this.  The lower-tier bows don't shoot shmallows anymore.
visitors can't see pics , please register or login

Ten shots of prayers, ten shots a day
A shot of thrill to hide the pain.
They can`t win, they just don`t cry,
The troopers know they live to die.

Offline Matey

  • King
  • **********
  • Renown: 1327
  • Infamy: 372
  • cRPG Player
  • A Pirate
    • View Profile
  • Game nicks: Matey_BRD
Re: 0.3.0.1
« Reply #33 on: June 29, 2013, 12:17:28 pm »
-4
Thanks for buffing archery I guess? I'll prolly play as one now. Can you buff 1h someday? I think having shit reach and generally less str/ps due to skill reqs of shielding and other things 1h's put points into is already a pretty big trade off compared to 2h... so maybe 1h damage should be pretty close to 2h?

Offline Angellore

  • Count
  • *****
  • Renown: 275
  • Infamy: 52
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: 0.3.0.1
« Reply #34 on: June 29, 2013, 12:23:18 pm »
-1
xbows got damage buff tho
Yeah, but they nerfed regular Bolts, and kept Steel Bolts unchanged (except for value). So regular Bolts are now even worse than they were before patch.
Even before patch people were using Steel Bolts anyway, so why nerfing regular Bolts even more? Makes no sense to me.

Offline Chris_the_Animal

  • Duke
  • *******
  • Renown: 663
  • Infamy: 183
  • cRPG Player Sir White Knight
    • View Profile
  • Game nicks: Chris
Re: 0.3.0.1
« Reply #35 on: June 29, 2013, 12:25:36 pm »
0
why i have a tiny pile of silver in addition to my huge pile of gold?

Silver = Strat Gold

Question:

Will all the Add-Ons people designed for Strategus work on the Integrated Strat on crpg.net work aswell?
Bros never die!

Offline Zlisch_The_Butcher

  • King
  • **********
  • Renown: 1272
  • Infamy: 971
  • cRPG Player
    • View Profile
  • Faction: Faction: Frisian Church of Mork The Goat God
  • Game nicks: Zlisch
  • IRC nick: IRC nick: Tears
Re: 0.3.0.1
« Reply #36 on: June 29, 2013, 12:26:11 pm »
+6
Nice patch, don't see any exp/multi change in those logs though...  :cry:
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Torben

  • King
  • **********
  • Renown: 2011
  • Infamy: 352
  • cRPG Player Sir White Bishop A Gentleman and a Scholar
  • still prepare to get sexed
    • View Profile
  • Faction: by my overly nerfed heavy lance.
Re: 0.3.0.1
« Reply #37 on: June 29, 2013, 12:26:19 pm »
0
holy crap they nerfed nomal bolts,  thought steel ones lol sry

Thanks for buffing archery I guess? I'll prolly play as one now. Can you buff 1h someday? I think having shit reach and generally less str/ps due to skill reqs of shielding and other things 1h's put points into is already a pretty big trade off compared to 2h... so maybe 1h damage should be pretty close to 2h?

shieldbash is way awesome tho!  try it
Yes, I know from whence I came! Discontented as a flame, Upon myself I live and glow. All I grasp like lightning flashes, All I leave behind is ashes
Flame I am - that much I know!

visitors can't see pics , please register or login

Offline Miwiw

  • King
  • **********
  • Renown: 1267
  • Infamy: 525
  • cRPG Player Sir White Knight A Gentleman and a Scholar
    • View Profile
  • Faction: HRE
  • Game nicks: Miwiw
Re: 0.3.0.1
« Reply #38 on: June 29, 2013, 12:28:47 pm »
0
Strat characters are heroes now and you can change them. Give the command on the page and it takes 7 days to change it. There's no limit doing this?
Miwiw_HRE - Two Handed
Trade with me

Offline Harald

  • The old
  • Marshall
  • ********
  • Renown: 996
  • Infamy: 22
  • cRPG Player
    • View Profile
Re: 0.3.0.1
« Reply #39 on: June 29, 2013, 12:30:56 pm »
+3
Will all the Add-Ons people designed for Strategus work on the Integrated Strat on crpg.net work aswell?
No, they would have to be adapted (unless you meant the embedded original pages, then yes). But we will add their features where possible.

Strat characters are heroes now and you can change them. Give the command on the page and it takes 7 days to change it. There's no limit doing this?
No.

Offline Chris_the_Animal

  • Duke
  • *******
  • Renown: 663
  • Infamy: 183
  • cRPG Player Sir White Knight
    • View Profile
  • Game nicks: Chris
Re: 0.3.0.1
« Reply #40 on: June 29, 2013, 12:31:26 pm »
0
Strat characters are heroes now and you can change them. Give the command on the page and it takes 7 days to change it. There's no limit doing this?

so you can always change? like having 2 high levels and change it all the time?
Bros never die!

Offline Chris_the_Animal

  • Duke
  • *******
  • Renown: 663
  • Infamy: 183
  • cRPG Player Sir White Knight
    • View Profile
  • Game nicks: Chris
Re: 0.3.0.1
« Reply #41 on: June 29, 2013, 12:33:14 pm »
0
No, they would have to be adapted (unless you meant the embedded original pages, then yes). But we will add their features where possible.
Awesome  :)
Bros never die!

Offline MicroMats

  • Knight
  • ***
  • Renown: 69
  • Infamy: 19
  • cRPG Player
  • LazyJohnPablo_Matz
    • View Profile
Re: 0.3.0.1
« Reply #42 on: June 29, 2013, 12:33:44 pm »
+7
That feeling when you are looking down the list, and just hope ur +3 gets better
U FUCKIN WOT m8 !

Offline Leesin

  • King
  • **********
  • Renown: 1009
  • Infamy: 230
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Leesin
Re: 0.3.0.1
« Reply #43 on: June 29, 2013, 12:38:15 pm »
+3
Noticed bug where if you don't nudge first, you can't kick, my guy just flinches when i push kick, until I use nudge that is.

Offline Muunilinst

  • Count
  • *****
  • Renown: 261
  • Infamy: 120
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Krems
  • Game nicks: Renovatio
Re: 0.3.0.1
« Reply #44 on: June 29, 2013, 12:39:26 pm »
0
added nudge to 2h and pole , made me laugh as i read it  :shock: