Thanks Huseby, yeah, sometimes I do those more for myself than actually thinking they are gonna get noticed or implemented
Muki - I think the answer to that at least on NA2 is a defense spawn timer that is based on population thresholds...the lower the defense population, the shorter the respawn timer.
Because the problem with low pop is that defense gets killed and then doesn't have the critical mass to defend the flag anymore for 30 seconds and that's too long when 4 out of 6 defenders are dead
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But anyhow yeah, back on topic - I would love to make maps again, but the update process is soooooo atrocious that it really kills any motivation or functionality for map makers.
New maps is what keeps people engaged, so this is something I'd strongly urge the dev/admin team to work out.