I like old siege better than conquest, just keep em mixed.
I agree with you on the map maker things, but I don't think upvoting/downvoting should be mandatory.
Updating old maps to the new mode should still be done, if it ever gets fixed by Ozin. I'm not talking about changing the amount of flags or anything. Same spawnpoints, same flags, same time and spawn-timer, just with the new overview and spawn-system that the new mode has to offer. At least that's what i had in mind and what i would actually like to do. So still old siege, just with the new fancy stuff^^
But then again, the time i would invest in this could just turn out to be wasted, so i'm not feeling lucky.
@Haboe: The maps were alright. Just needed a few adjustments to make it actually balanced. Just changing the timer didn't make it better and nobody did anything different.
@Teeth: Yeah, your probably right about the qmd/qmu, but afaik it never actually worked.
New maps were already there for this mode. The one you made looked fuckin amazing, i transformed mine to the new one (Although the only one i was really excited about was Helms Deep, because this one was the most fitting for conquest and the one i loved making) but noone ever considered putting them in while the mode was still tested. I even started making a new one for this mode, which is about 70% finished (Never to be 100%, because why would i do that), and now the mode is just gone. Well, probably not gone, but it doesn't get the attention it deserves.
Maybe devs are waiting before they finished the new xp/gold-system, since maps are a lot longer, but as with many things right now we can just assume stuff without anyone actually telling us anything specific =(
Zlisch, i know what map you are talking about, and i've updated it a veeeeeery long time ago. That's all i can do, the rest is up to the devs themself. And since i saw no updated version i guess it's out of the cycle now or noone gave a crap.