Author Topic: RP Server With Death Penalty, Open PvP and Trading.  (Read 2303 times)

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Offline Thomek

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Re: RP Server With Death Penalty, Open PvP and Trading.
« Reply #15 on: May 26, 2013, 12:42:44 pm »
+3
Yeah I think something like this should not be overlooked.. cRPG should have something of an "Ironforge" from WoW, something that serves the same role. Where people can hang out, be afk, chat and fool around.
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Offline Sultan Eren

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Re: RP Server With Death Penalty, Open PvP and Trading.
« Reply #16 on: May 26, 2013, 03:37:30 pm »
0
*30 min ban penalty when you die.

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You kill greedy bastard :P Killing will be a rare event.

It should be something similar to what Thomek said.

All of the players will have a purpose, first of all. Other than that everyone thinks twice before attacking becase there's also a chance to get killed.
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Offline Butan

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Re: RP Server With Death Penalty, Open PvP and Trading.
« Reply #17 on: May 26, 2013, 04:46:57 pm »
0
You kill greedy bastard :P Killing will be a rare event.

It should be something similar to what Thomek said.

All of the players will have a purpose, first of all. Other than that everyone thinks twice before attacking becase there's also a chance to get killed.

Or someone insanely strong (from personal skill or grinding gear) forbid everyone to play for an extended period of time.



There should be, in your idea, a way to easily identify and kill murderers, so that they dont have a too good time killing anyone they can. Something that would still give a "murderer RP" a chance to get through the game defense mechanism but very hardly.

Offline Sultan Eren

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Re: RP Server With Death Penalty, Open PvP and Trading.
« Reply #18 on: May 26, 2013, 09:45:22 pm »
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Or someone insanely strong (from personal skill or grinding gear) forbid everyone to play for an extended period of time.

WHY?
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Offline Mammonist

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Re: RP Server With Death Penalty, Open PvP and Trading.
« Reply #19 on: May 27, 2013, 06:57:40 am »
+1
You forget that crpg roleplay will most likely revolve around themes like:
  • Homosexuality
  • Coprophilia
  • Rainbows and unicorns
Tell me if I missed something.

Offline Butan

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Re: RP Server With Death Penalty, Open PvP and Trading.
« Reply #20 on: May 27, 2013, 01:40:19 pm »
0
WHY?

I meant that someone very strong could kill a lot of people before being killed himself, infuriating (forbidding them to play for 30mn in this case) them in the process.

A good balance would be required so as to not have a lot of noobs waiting to respawn, and all the good players being mass murderers killing machine.
« Last Edit: May 27, 2013, 01:45:22 pm by Butan »

Offline Sultan Eren

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Re: RP Server With Death Penalty, Open PvP and Trading.
« Reply #21 on: May 27, 2013, 05:42:14 pm »
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I dont kill them, I tax.
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Offline Lannistark

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Re: RP Server With Death Penalty, Open PvP and Trading.
« Reply #22 on: May 28, 2013, 12:12:06 pm »
+1
Persistant World is great stuff. Moreover, a handful of people already requested PW having a database with your character stats in order for players to progress on their char development. Despite Vornne rejecting this idea several times, I still find it really nice. Besides, the problem in Persistant World has always been the lack of mature players and the weak enforcement of basic rules.

A PW based cRPG mode would be great, but the thing is how to separate the Persistant World from the native one. The principle of Persistant World is that you buy your weapons and equipment; whereas in cRPG everything is done via website. You'd either waste your time and gold buying your armor and gear, or developers should have to get rid of all the buyable options and everyone would just go with their default stuff. The thing is the spirit of PW relies precisely in that, travelling through the map, buying this, selling that, fighting, looting, selling, storing food etc. Besides for people who have no riding skill, how do you solve the problem of travelling through the map? Giving riding skill to those who don't have it would be unfair for the ones who invested points in it.

In my opinion, the only way this could be approached would be by dividing characters between normal cRPG and Persistant cRPG. Just like you have a main character which can participate in marketplace etc, and skip the fun characters or alternate, you could make a "Persistant" character, this could not participate in the rest of servers like EU1, EU3, and all the grinding would have to be made on the Persistant Server.

PS: There is a shitload of work put into Persistant World. Unless the devs really wanted to get to it and asked Vornne for the source-code - they are currently busy with their Melee game - it is unlikely to happen.

Dreaming is free, though.
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Offline Dark_Blade

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Re: RP Server With Death Penalty, Open PvP and Trading.
« Reply #23 on: May 28, 2013, 03:41:35 pm »
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PW source-code is already open since v4.0 of PW
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Offline Sultan Eren

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Re: RP Server With Death Penalty, Open PvP and Trading.
« Reply #24 on: May 29, 2013, 02:50:01 am »
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It's up to the Donkey Crew now.
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Offline Sultan Eren

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Offline Mammonist

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Re: RP Server With Death Penalty, Open PvP and Trading.
« Reply #26 on: May 30, 2013, 06:48:20 am »
0
You guys seen this?

http://forums.taleworlds.com/index.php/topic,273374.0.html

I remember that CTCCoco, he made another mod named CSR, but it died.

Offline the real god emperor

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Re: RP Server With Death Penalty, Open PvP and Trading.
« Reply #27 on: June 02, 2013, 08:21:43 pm »
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Randomers are big problems in PW, i dont think hard RP would work on this one E.G.:

"-Sir, I have to carry those goods to Dhirim, would you guard me?I can pay you when we arrive."
"-Sounds good,lets move on then."

Even that wont gonna happen, some people will just abuse the RP and say "No." "Ok." or they will just kill you if you re out of the safe zone.But super light RP like this one might work great;

"-Bud,can you assist me to Dhirim,i am carrying some stuff.We can share it 50/50 so what do you say?"
"-Ok."

I know it because we have those people who cant answer a simple question in English.But the idea is really nice, i want it!

Offline Algarn

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Re: RP Server With Death Penalty, Open PvP and Trading.
« Reply #28 on: June 02, 2013, 08:25:06 pm »
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Devs should ask him to work with them to introduce this persistent world in cRPG ...

As Duke said , it's free to dream

Offline Clockworkkiller

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Re: RP Server With Death Penalty, Open PvP and Trading.
« Reply #29 on: June 02, 2013, 09:27:10 pm »
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As others have mentioned before, randoming and trolling are going to be the big probelms, BIG probelms, that plus the fact, that I doubt there will be "heavy" RP

It'll just be a bunch of:

"Stop, give me all ur money"

"Plz, dont I have no monies"

*bandit begins to type a response, when the victim pulls out a sword and kills the typing bandit*

*argument over the dilemma ensues*

I'll rather have no RP than shit RP
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