A lowered XP generation bonus results in more grinding as it takes longer to reach your goal. Mine is 9 fully equipped items and a level 36 character.
Sadly I can't keep up with all other stuff in my life because of the high amount of time I have to spend on grinding.
First I have to retire 27 times to get 9 fully heirloomed items and then I must get another 279 520 000 XP to reach level 36.
But I fear I won't live to see that day because all continuous patches. Sooner or later I will have to remake my build anyway...
Retiring 27 times equals 235 867 761 XP or a play time of 3931 hours (164 days) at 1000 XP per minute.
Reaching level 36 takes 279 520 000 XP or a play time of 4659 hours (194 days) at 1000 XP per minute.
That is 358 days of play time...
JK
List of improvements to remove the grinding from the game:
- A maximum level. I suggest you make it 32. Right now people are dying trying to get above it... or they will, eventually.
A trading system for heirloomed items (on the way)A limitation of number of heirloomed items that can be possessed or equipped (on the way)
I guess further limitations couldn't hurt as they would probably just make me healthier
Great job chadz! The mod just keeps getting better and better.I'm glad you implemented the 2-slot and unsheathable items as well. It just makes the game more class based forcing people to teamplay more as well as more realistic. I love it.
But the pike needs to get its speed lowered (below heavy lance imo).