Author Topic: Divinity: Original Sin  (Read 16890 times)

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Offline cmp

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Re: Divinity: Original Sin
« Reply #90 on: July 13, 2014, 08:51:05 pm »
0
Or you can buy it on Steamtrades from a trusted seller for ~10€..

Offline SeQuel

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Re: Divinity: Original Sin
« Reply #91 on: July 13, 2014, 09:44:03 pm »
+1
Leech + Level 5 man at arms skill = unstoppable

Thats how you cheese the game 101 right there. Me and my friend are playing Lonewolf, I picked up Leech and he picked up that resistant skill so we don't cheese the game but it's still pretty tough. I ended up changing to a 2hander from Ranger and MY GOD is that Flurry skill OP. I'm using a holy fire sword 2hander and if that skill crits and hits 4 times I can do about 1.2k damage at level 15.

Offline Voso

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Re: Divinity: Original Sin
« Reply #92 on: July 13, 2014, 10:44:58 pm »
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Leech + Level 5 man at arms skill = unstoppable

Thats how you cheese the game 101 right there. Me and my friend are playing Lonewolf, I picked up Leech and he picked up that resistant skill so we don't cheese the game but it's still pretty tough. I ended up changing to a 2hander from Ranger and MY GOD is that Flurry skill OP. I'm using a holy fire sword 2hander and if that skill crits and hits 4 times I can do about 1.2k damage at level 15.

I am starting to feel like I shouldn't even use leech. Currently all my melee characters have it but it makes it so you get a full heal pretty much any turn you have a bleed effect on you and it also adds insane damage mitigation. A lot of the time I will out heal the damage I take or only take 3 or 4 damage on a 40 damage blow. But yeah when you get weather the storm with leech to help out the elemental damage you are pretty much invincible.

Definitely cheesing the game, I suppose I could just turn up the difficulty though and sort of even it out lol.

I've just seen posts where people are talking about how hard the game is and I am jealous. :(


Probably going to do a no leech double lone wolf playthrough or something, or a no leech on hard.
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Offline Molly

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Re: Divinity: Original Sin
« Reply #93 on: July 15, 2014, 09:36:53 am »
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Nope, skill level also does other stuff, such as lowering the AP cost of skills. You can also get penalties to skills for having a low skill level.
Can you gimme a source on that one. All I could find in some "wiki" pages was the minimum attribute requirement on spells e.g. Intelligence and the minimum level to learn.
None of those sites mention any penalties for low skill level except that you can only learn 3, 5, 7, 9, unlimited spells of that category.

Edit: Nevermind. I guess I overread this part:

Each skill requires a certain Ability level; if this level is not met, the Action Point cost of the skill is increased by 2 for each Ability level below the requirement
Ability    Number of skills    Maximum skill level
1    3    4
2    5    8
3    7    12
4    9    16
5    Unlimited    20
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Offline Overdriven

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Re: Divinity: Original Sin
« Reply #94 on: July 15, 2014, 10:34:25 am »
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Anyone know where to get the fire elemental spell? Trying to find it and for the life of me can't.

Offline okiN

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Re: Divinity: Original Sin
« Reply #95 on: July 15, 2014, 11:17:07 am »
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I got it from a the vendor in Cyseal.
Don't.

Offline Overdriven

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Re: Divinity: Original Sin
« Reply #96 on: July 15, 2014, 11:19:36 am »
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Which one? Swear ive been to them all.

Offline okiN

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Re: Divinity: Original Sin
« Reply #97 on: July 15, 2014, 11:26:06 am »
+1
Whichever one sells fire spells. Wasn't it that healer guy? Or was it the woman in the marketplace?

But on second thought... it might have been the elemental at the homestead. I just remember getting it early on, from the same place I bought the fireball spell.
Don't.

Offline Overdriven

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Re: Divinity: Original Sin
« Reply #98 on: July 15, 2014, 11:31:06 am »
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I got the fireball spell from the wizardy guy Arhu or whatever his name is. No fire elemental spell sold there though. Will have to keep hunting but would come in very handy right about now.

The solution then i think is to unlock the fire elemental in the homestead as i think your right that he sells it.
« Last Edit: July 15, 2014, 11:36:28 am by Overdriven »

Offline Molly

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Re: Divinity: Original Sin
« Reply #99 on: July 15, 2014, 12:04:04 pm »
+1
I got my fire elemental from the potion lady on the marketplace in the first city.
I think those spells are randomly generated at save loading. Not every loading but sometimes. At least when I saved and checked the next day again, she had different spells from the same level range.
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Offline Overdriven

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Re: Divinity: Original Sin
« Reply #100 on: July 15, 2014, 12:57:09 pm »
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Ok might have to try that as I guess I won't be able to get the elemental vendors in the homestead till I get more star stones.

What do you guys find goes well with pyro skills? Is it better to specialise in just that or do combinations? I have a wizard and a ranger atm. Ranger started off weak but is much stronger now.

Offline Radament

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Re: Divinity: Original Sin
« Reply #101 on: July 15, 2014, 01:30:55 pm »
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why can't i kill cats but only rats?
that's racist.

btw teleporting guards in their prison is priceless but only 1 time they didn't attack me...maybe i cought them by surprise  :mrgreen:

this game is sooo addicting , i hope they are releasing a full editor  with scripting and coding things because the editor itself now it's a bit meagre.
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Offline Radament

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Re: Divinity: Original Sin
« Reply #102 on: July 15, 2014, 01:38:37 pm »
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Ok might have to try that as I guess I won't be able to get the elemental vendors in the homestead till I get more star stones.

What do you guys find goes well with pyro skills? Is it better to specialise in just that or do combinations? I have a wizard and a ranger atm. Ranger started off weak but is much stronger now.

the max lvl i reached at all ingame was 4 but seeing at wiki , a good combo with pyro is obviously geomancy , it has good resources for pyro to blast (Midnight Oil , Earthquake) , good CC's and defense buffs too. you could not go wrong with it i think.

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Re: Divinity: Original Sin
« Reply #103 on: July 16, 2014, 12:14:50 am »
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Found it. Molly was right about them being randomly generated.

Pretty happy cause that just made things about 10 x easier. Fire elemental is pretty strong.

Offline Voso

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Re: Divinity: Original Sin
« Reply #104 on: July 16, 2014, 09:13:50 am »
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I got my fire elemental from the potion lady on the marketplace in the first city.
I think those spells are randomly generated at save loading. Not every loading but sometimes. At least when I saved and checked the next day again, she had different spells from the same level range.

Yes. Shops also refresh sometimes when you level up.

And Arhu sells fire spells and earth spells, he is in the legion headquarters second floor. The building with Aureus.

What do you guys find goes well with pyro skills? Is it better to specialise in just that or do combinations? I have a wizard and a ranger atm. Ranger started off weak but is much stronger now.

Geomancy goes great. Casting fire on oil ignites the oil, casting fire on poison creates an explosion.

Hydrosophy goes good too in an opposite way, its useful for things like rain to clean up your mess of fire you leave after each fight so you can move around again. Also it has immune to burning though fire shield would probably work better as it gives you a little overshield thingy plus immune to burning, but it comes with a weakness to water. Also if you go against fire enemies you can use ice spells since your fire spells will heal them.

Combinations are best for magic, you already have the intelligence requirement. If you are a lone wolf I wouldn't pick more than 3 schools and maybe dabble in others with 1 or 2 points, if you are not a lone wolf specialize in 2 but you can dabble in others.

So I'd recommend pyro, geomancy, and hydrosophy personally.
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