1. Main
2. Hybrid (throwing + 2h + cav)
What I like about throwing.
- throws can't be blocked except by a shield
- throws can be held, like a crossbow
- unlike an xbower, a thrower has the ability to feint
- throwers "reload" faster than any archer
- throwers can run and throw w/ great accuracy
- throwers used to be able to jump and throw (my fav), but now they can no longer do so, although they can still throw from astride a jumping horse
- throwing weapons do high damage
What I don't like about throwing.
- nothing
- nobody buys throwing weapons for strat
ThrowTips
1. Plant your feet. It's almost never a good idea to throw while moving because of how c-rpg's mechanics work right now. If you move while throwing, the throw will literally curve in the air like a curveball and never hit anything. Plus, planting your feet shrinks the targeting reticule.
2. Pump fake. Newbs will often leave their feet, sometimes leaping directly at you. Throwers are the only ranged class that has the ability to "feint". Pump fake and then when they're on the way down, 'splode towards the basket (throw something at their face).
3. Aim for the face. Throwers are often in a unique situation after dehorsing some smug cav bastard. Although it's considered more honorable to cleanly kill the rider and commandeer the horse for your own use, dehorsed riders are completely helpless on the ground for a ridiculous amount of time. You may feel the urge to draw your melee weapon to fight the guy when he gets up. Do not do this. Instead, if you have the ammo, bury the next throwing weapon in their ugly cav face, before they have a chance to try to stand up and make a fair fight out of it.
4. Hybridize. The devs continue to disincentivize specialization in C-RPG. There have always been diminishing returns for narrowly focusing your build, but the elimination of the ability to jump throw has made it more difficult than ever to recover expended ammunition. Further, as throwers fight at a closer range than archers, they will often find themselves in more melee situations. Fortunately, throwing and melee compliment each other nicely. Throwing is a great "secret weapon" to use in a fight against a melee opponent who is skilled at blocking. In fact, I've won several "duels" by up-blocking w/ my melee weapon, luring the enemy to close range, and then switching to the throwing weapon for the point-blank blast.