And if a cut weapon strikes an archer when he is drawing his bow, string cut and he cannot use bow untill next spawn. And the weight of misiles (thrown and shot) should be added to the shield of the target, or to his armor weight if hit. Hits in the legs with blunt weapons should immedietly cripple the player, while being knocked down in heavy armour should need a teammate to help get them up when on grass, water, mud. An arrow penetrating the shoulder joint of plate should render that arm immovable untill you get the arrow removed, stabbing without kicking afterwards should get your sword stuck through the suction of the flesh, being cut in hand or leg should remove the limb, and being cut stabbed or clubbed in the face should make your screen go black and red and render your blind for that life. Reloading a crossbow in the rain makes it break and cannot be used again, a blunt sideswing to a horseman should knock him off the back of his horse....Ok? We doing it like real life now?
No, we arent.