Author Topic: Kerbal Space Program  (Read 11601 times)

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Offline Overdriven

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Re: Kerbal Space Program
« Reply #15 on: April 09, 2013, 11:10:04 am »
+1
Made myself a reliable orbital ship as it were. If I ever need to put stuff into orbit I know I can comfortably now. Although it took a few failed attempts mostly because after 4-5 tries I only then read about the manoeuvre tool (wasn't there last time I played). Makes things 10x easier.

Anyway my first ugly arse satellite is now happily orbiting around:

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Offline Vammo75

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Re: Kerbal Space Program
« Reply #16 on: June 28, 2013, 08:37:29 pm »
+1
Just thought I would necrobump this thread with a few pics. Epic game btw (and the modding scene is fantastic).

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On Duna with a Soyus lander

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Building MIR

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Building an unusual space station

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Landing a very large rover on the Mun
« Last Edit: June 28, 2013, 08:42:06 pm by Vammo75 »

Offline Kafein

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Re: Kerbal Space Program
« Reply #17 on: June 29, 2013, 08:23:22 pm »
+1
It took me several frontal crashes at 300m/s then out of nowhere I managed a perfect Mun landing and return. But my rocket was really huge so I guess I'm doing something wrong.

Offline Nehvar

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Re: Kerbal Space Program
« Reply #18 on: June 29, 2013, 08:27:54 pm »
+2
I think the best part of this game is the videos from Robbaz.
WSE2 gives us the key to a wonderful world of butthurt...

Offline Casimir

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Re: Kerbal Space Program
« Reply #19 on: September 28, 2013, 03:00:09 pm »
+1
so you think you can ksp?

Turtles

Offline Armpit_Sweat

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Re: Kerbal Space Program
« Reply #20 on: December 19, 2013, 03:42:56 pm »
+1
BUY IT! 0.23 patch is up. Career mode is up. Trillion mods are available. Huge friendly community. Endless creativity. Tons of nerdy fun.
 
Christmas is upon us, and one might expect a good offer on steam. Don't miss this title!
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Offline Armpit_Sweat

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Re: Kerbal Space Program
« Reply #21 on: December 26, 2013, 01:22:04 am »
+3
My 50t engineering masterpiece:

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 :mrgreen:


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Offline Kafein

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Re: Kerbal Space Program
« Reply #22 on: December 26, 2013, 12:55:03 pm »
+1
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This looks like it's straight from X3

Offline Vammo75

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Re: Kerbal Space Program
« Reply #23 on: December 27, 2013, 04:57:10 pm »
+1
Unmanned moon landing and return in career mode.

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To minimus with in the career mode.

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Offline Life

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Re: Kerbal Space Program
« Reply #24 on: December 27, 2013, 05:09:17 pm »
+1
you have to buy this game now?? damn.
Assassin Video
My custom crosshair
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Offline Kafein

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Re: Kerbal Space Program
« Reply #25 on: December 27, 2013, 07:11:49 pm »
+1
Unmanned moon landing and return in career mode.

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To minimus with in the career mode.

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Wait, your minmus rocket is made entirely of boosters ?

Offline Vammo75

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Re: Kerbal Space Program
« Reply #26 on: December 27, 2013, 08:21:45 pm »
+1
^^ No, 6 liquid fuel engines in the first stage and 1 in the second stage (I copied the Russian Soyuz design). I had only researched the 1,25 m fuel tanks and the smallest 2,5 m tank at that time (I used the 2,5 m tank as ballast for my lander).

The rocket works well for both Mun and Minimus landings.

Offline Armpit_Sweat

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Re: Kerbal Space Program
« Reply #27 on: December 27, 2013, 09:29:10 pm »
+1
I tend to overcomplicate things a lot more, may be because of all the mods :) And i don't play the career mode - i smoke good number of joints, and start messing with parts 8-)

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« Last Edit: December 27, 2013, 11:06:04 pm by Armpit_Sweat »
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Offline Thomek

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Re: Kerbal Space Program
« Reply #28 on: December 28, 2013, 02:45:15 am »
+1
lol NOW i see this thread..!

http://imgur.com/a/VLy8y

I also build rovers..

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That Thomeck-delay-kicking bussiness is like that asshole-retard dude that fucks your sister sometimes.

Offline Vammo75

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Re: Kerbal Space Program
« Reply #29 on: December 28, 2013, 12:24:45 pm »
+1
Here are my career mode rovers and dropship.

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