Author Topic: New One Handed Thrust Animation  (Read 1237 times)

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Offline Jarold

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New One Handed Thrust Animation
« on: March 19, 2013, 04:25:24 am »
+5
The current animation glances a lot unless used with precision and skill. Even then it glances.
I'm suggesting we get a new animation. The animation I would suggest is the one in my video...

http://www.youtube.com/watch?v=N78rT8PguFg&feature=youtu.be

The animation is from NordInvasion, I believe they're open source. http://www.nordinvasion.com/



And yes you can aim where to stab. Also the stab may seem fast due to me having 500 wpf in the video.  :lol:
« Last Edit: March 20, 2013, 11:51:56 pm by Jarold »

Offline Penitent

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Re: New One Handed Thrust Animation
« Reply #1 on: March 19, 2013, 04:29:27 am »
+1
That's actually a cool animation.  Can you aim it up/down?

Offline Varadin

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Re: New One Handed Thrust Animation
« Reply #2 on: March 19, 2013, 04:48:34 am »
+5
looks like paralyzed person is stabbing.
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Offline Wolfsblood

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Re: New One Handed Thrust Animation
« Reply #3 on: March 19, 2013, 04:50:48 am »
0
That's actually a cool animation.  Can you aim it up/down?

yes you can, and ive used it before it is really effective. though I would say its almost too effective. kinda does an instastab thing when ur really close. however i have never tested it with really low prof. would be nice to finally have a decent 1 hand animation though.

Offline Canuck

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Re: New One Handed Thrust Animation
« Reply #4 on: March 19, 2013, 05:02:44 am »
+1
Agreed. When a 1hander gets up in a pikemans face and glances on the thrust, and the pikeman just jumps back and 360 pokes without glancing, that's a problem.

Offline Phew

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Re: New One Handed Thrust Animation
« Reply #5 on: March 19, 2013, 02:03:22 pm »
+2
The visual portion of the current 1h animation looks sweet, it's just the wonky hitbox (way to the right of the actual thrust) and tiny sweetspot that make it terrible. I'm fine with glancing at max range, but a short sword should be able to stab a guy that's facehugging you, without having to resort to crazy spinthrust maneuvers.

The OP's animation would look better with hoplite spears I think.
« Last Edit: March 19, 2013, 02:29:18 pm by Phew »

Offline CrazyCracka420

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Re: New One Handed Thrust Animation
« Reply #6 on: March 19, 2013, 02:28:28 pm »
0
I think the animation would give too much length to the 1h animation (saying this as a polearm/1h'er)
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Offline oprah_winfrey

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Re: New One Handed Thrust Animation
« Reply #7 on: March 19, 2013, 02:33:09 pm »
+2
One hand stabs are really good now with the new turn speed. If you are still glancing, its your own fault, or you are playing on a server that hasn't implemented the changes yet.

Offline Phew

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Re: New One Handed Thrust Animation
« Reply #8 on: March 19, 2013, 02:38:32 pm »
0
One hand stabs are really good now with the new turn speed. If you are still glancing, its your own fault, or you are playing on a server that hasn't implemented the changes yet.

Well, NA siege doesn't have it yet, but I remember how it was before the turn speed nerf. Just spin to the left violently while thrusting, and it would land. It's just silly that you have to do some unrealistic craziness, when actually pointing your sword and the guy and stabbing still glances. 2h and pole already abuse the "thrust past target, drag into them for full damage" BS, I don't want to join them.

Every aspect of the combat mechanics should be encouraging people to actually face each other when they fight, and aim their attacks at each other, simply because it looks right. If they need to raise combat speed so you can actually land hits this way, so be it.

Offline Phew

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Re: New One Handed Thrust Animation
« Reply #9 on: March 20, 2013, 02:50:15 am »
0
NA siege has the turn rate change now, and I can safely say 1h thrust is quite good now. Spin fast to the left, and it won't glance.

Offline zagibu

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Re: New One Handed Thrust Animation
« Reply #10 on: March 20, 2013, 03:09:55 am »
0
The stun when your stab gets blocked is still in, just fyi, so stab is still somewhat less viable than other attacks.
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Offline Shaksie

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Re: New One Handed Thrust Animation
« Reply #11 on: March 20, 2013, 05:29:02 am »
+1
It looks much less weird which is good, but it's a fair bit sneakier than the other swings; much harder to see and it is very fast. In my opinion stabs should deal supreme damage with most weapons but should be harder to hit them with, as in they should be slower but still easy to aim. Stab block stun is a disgusting idea. Having to spin to hurt people with a stab sucks.
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Offline Jarold

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Re: New One Handed Thrust Animation
« Reply #12 on: March 20, 2013, 01:16:15 pm »
+2
Well the reason the stab looks fast is because I have 500 wpf in that game.  :lol:

Offline oprah_winfrey

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Re: New One Handed Thrust Animation
« Reply #13 on: March 20, 2013, 02:17:13 pm »
+1
The stun when your stab gets blocked is still in, just fyi, so stab is still somewhat less viable than other attacks.

Every weapon class has stun on the stab if its blocked. Since the spin2win buff, I would say atleast 60-70% of my kills are with stabs. Then again I am using a +3 side sword, so it is designed to stab.

Offline Mala

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Re: New One Handed Thrust Animation
« Reply #14 on: March 20, 2013, 07:18:14 pm »
0
The current animation glances a lot unless used with precision and skill. Even then it glances.
I'm suggesting we get a new animation. The animation I would suggest is the one in my video...

http://www.youtube.com/watch?v=N78rT8PguFg&feature=youtu.be

The animation is from NordInvasion, I believe they're open source. http://www.nordinvasion.com/



And yes you can aim where to stab.

Hmm, i would like to extend this suggestion.

Just keep the old "long" stab und sacrifice the overhead swing for a new short stab from below.
« Last Edit: March 20, 2013, 08:13:10 pm by Mala »