Author Topic: What's with all the stake hate?  (Read 4592 times)

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Offline CrazyCracka420

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Re: What's with all the stake hate?
« Reply #30 on: March 19, 2013, 05:35:24 pm »
+3
Haha nice pipe dream, you think your average melee player is going to carry a set of spikes for archers?  They're trying to run as fast as possible to the enemy infantry horde...
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Offline Penitent

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Re: What's with all the stake hate?
« Reply #31 on: March 19, 2013, 05:40:16 pm »
+2
Haha nice pipe dream, you think your average melee player is going to carry a set of spikes for archers?  They're trying to run as fast as possible to the enemy infantry horde...

Well I always carry a siege shield when I can  :oops:

I think 1-slot spikes can be abused.  If a team or a clan coordinated, they could build some kind of crazy super fort and break the map.  They are very large and durable compared to siege shields.

Offline naduril

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Re: What's with all the stake hate?
« Reply #32 on: March 19, 2013, 05:50:31 pm »
-1
This should definitely be 3 slot. 
Make them 3 slot and use some teamwork (cm needed for construction)!
There, fixed it.
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Offline Penitent

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Re: What's with all the stake hate?
« Reply #33 on: March 19, 2013, 05:53:42 pm »
+1
Yeah, if they are kept at the same size/durability 3 slot would not be uncalled for.

Might create another niche for battlefield engineers!

Offline Aiyasha

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Re: What's with all the stake hate?
« Reply #34 on: March 19, 2013, 06:06:37 pm »
0
People calling for slot increase on stakes know that this would mean nobody would ever take them.
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Offline CrazyCracka420

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Re: What's with all the stake hate?
« Reply #35 on: March 19, 2013, 06:07:35 pm »
+1
If it was 2 slots, people would take them.  I can't see any possible reason to justify having them as 1 slot though...
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Offline Aiyasha

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Re: What's with all the stake hate?
« Reply #36 on: March 19, 2013, 06:09:16 pm »
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Whose going to take a two slot item with one use per round that can be killed in three hits and will only generate a cav kill against the unaware?
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Offline Gurnisson

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Re: What's with all the stake hate?
« Reply #37 on: March 19, 2013, 06:11:03 pm »
+3
Whose going to take a two slot item with one use per round that can be killed in three hits and will only generate a cav kill against the unaware?

Who cares about the kills? It's protection from cav, not a cav killer, much like pikes. They're too good at their size while only charging one slot.
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Aiyasha

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Re: What's with all the stake hate?
« Reply #38 on: March 19, 2013, 06:12:45 pm »
-1
Who cares about the kills?

A LOT of people that play this mod. Just about everyone, actually.
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Offline Penitent

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Re: What's with all the stake hate?
« Reply #39 on: March 19, 2013, 06:13:47 pm »
+3
Whose going to take a two slot item with one use per round that can be killed in three hits and will only generate a cav kill against the unaware?

I use seige shields, and they don't even effect cav.  They are super useful, cover less area, and die in TWO hits.

The point is not to get a cav kill, but to deny an area to cav.  They are bigger than siege shields and more durable.  THEY ALSO BLOCK ARROWS.  Why would they take less slots? 

They can also be used to funnel infantry or create a choke point.  They can create a "fort" area.  They can be super useful in Siege game mode, and really really helpful in battle. 

If they take just 1 slot, there will be people who take 4 of them (like happened this morning) and basically re-design the map, which is kind of OP.  Imagine if 2 or 3 people did it...

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Re: What's with all the stake hate?
« Reply #40 on: March 19, 2013, 06:13:54 pm »
0
Whose going to take a two slot item with one use per round that can be killed in three hits and will only generate a cav kill against the unaware?

People who are trying to stop cavalry rushes?  I assume infantry with an extra 2 slots would take them to stop cavalry charges.  The same people who take siege shields to stop projectiles from hitting them or teammates?

1 slot is not enough for the amount of space these take up, or the damage they do to cavalry.
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Offline Aiyasha

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Re: What's with all the stake hate?
« Reply #41 on: March 19, 2013, 06:19:40 pm »
-1
I use seige shields, and they don't even effect cav.  They are super useful, cover less area, and die in TWO hits.

The point is not to get a cav kill, but to deny an area to cav.  They are bigger than siege shields and more durable.  Why would they take less slots? 

They can also be used to funnel infantry or create a choke point.  They can create a "fort" area.  They can be super useful in Siege game mode, and really really helpful in battle. 

If they take just 1 slot, there will be people who take 4 of them (like happened this morning) and basically re-design the map, which is kind of OP.  Imagine if 2 or 3 people did it...

What kind of infantry are getting funneled by these destructible obstacles? The mentally impaired? Also, I don't think you should be judging how they're used based on the first day they're introduced. This is exactly the kind of reaction they were hoping to get from people.

Am I misunderstanding what a siege shield is? I don't think they're meant to prevent cavalry charges. They're protection against arrows and they last a lot longer than two hits, and are also never taken.

I assume infantry with an extra 2 slots would take them to stop cavalry charges.

I'd like infantry players that regularly enter battle with two free slot to post now. Thank you.
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Offline Duster

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Re: What's with all the stake hate?
« Reply #42 on: March 19, 2013, 06:30:39 pm »
+1
Literally every dedicated 2h or 4d pole arm guy will have 2 extra slots....
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Offline Penitent

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Re: What's with all the stake hate?
« Reply #43 on: March 19, 2013, 06:32:03 pm »
+1
Infantry are funneled because they are being threatened by other infantry.  They can either stop and destroy the destructable, or engage the enemy threatening them.  Here's an example of how seige shields and stakes can be used (yes, siege shields can funnel infantry too, especially at a doorway.)

TOP VIEW
 O = Opposing team member
 F = Friendly Team Member
 X = seige shield or especially stakes


         O O
      X     OX
        X  F X
          F


Using such an arrangement, the Friendlies, who are outnumbered, can avoid being flanked.  Sure, the enemies can stop and kill the destructables, but MOST OF THE TIME they do not and try to get a kill instead.  Even if they do stop and attack the stakes/shields, they are wasting precious seconds and losing their number advantage.  Same thing if they go around.

Yes, siege shields can be used to deny cav an area.  They can be set up at a choke point, OR just put up to guard the flank of an archer.


Here is an example of how siege shields can be used to funnel enemies at door ways.


 O = Opposing team member
 F = Friendly Team Member
 X = seige shield or stakes
 _ = Walls
 / = Door


           O  O
______O _______
           /  X
       F   FX
         F

The door is a natural choke point, but using siege shields can extend the choke point and funnel players.  The enemy players, if they want to go through the door, have no choice but to A) stop and attack the seige shield (and get struck), or B) enter and go to the left (their right) where more friendly players wait.  Not a lot of players do this, but I do it, especially on siege maps.  It can be really effective.  Sometimes it doesn't work, but when it does its awesome!
« Last Edit: March 19, 2013, 06:36:02 pm by Garison »

Offline Aiyasha

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Re: What's with all the stake hate?
« Reply #44 on: March 19, 2013, 06:41:54 pm »
0
blah blah blah

I actually don't see the problem here. I'm not sure if you were trying to imply that there was, though.
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