Author Topic: Ok, how does the maul change work?  (Read 1437 times)

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Offline Arathian

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Ok, how does the maul change work?
« on: March 10, 2013, 09:21:07 am »
+1
I honestly have been trying to understand. I initially thought it was a timing thing. Just let the crushthrough charge for 0.5 secs, then release. But it STILL bounces off from blocks and shield.

Then I just went with a friend. I held the maul up for exactly 1 sec, released. It bounced off his shield 70% of the time.

Either this crap is bugged or something else is in play too. I have 27 strength, by the way.
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Offline Matey

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Re: Ok, how does the maul change work?
« Reply #1 on: March 10, 2013, 09:33:05 am »
+5
fuck crushthrough. use a real weapon  :evil:

Offline Arathian

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Re: Ok, how does the maul change work?
« Reply #2 on: March 10, 2013, 09:35:54 am »
+1
fuck crushthrough. use a real weapon  :evil:

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Offline Penguin

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Re: Ok, how does the maul change work?
« Reply #3 on: March 10, 2013, 09:42:29 am »
+3
Mauls were starting to get ridiculous, however completely gimping them is not the solution. I hope it works out for you maulers.
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Offline Arathian

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Re: Ok, how does the maul change work?
« Reply #4 on: March 10, 2013, 09:45:16 am »
+1
Mauls were starting to get ridiculous, however completely gimping them is not the solution. I hope it works out for you maulers.

Mauls have not changed at all the past 1 year (when they were nerfed via the turn speed nerf). The only thing that changed since then is that more people used them, a fad that I semi-started (I think?). This is, at best, a meta-gaming nerf and have no bloody clue why it happened.

But yeah, this is rediculous. Also, completely random. I kept hitting my friend on the same second and it would crushthrough sometimes, sometimes it wouldn't. It is just random. I want my maul back, not RNG: the weapon :(
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Offline Matey

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Re: Ok, how does the maul change work?
« Reply #5 on: March 10, 2013, 10:54:34 am »
-4
mauls are starting to really shit up strat fights. remove crushthrough from crpg already  :mad:

Offline Arathian

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Re: Ok, how does the maul change work?
« Reply #6 on: March 10, 2013, 11:23:17 am »
+1
mauls are starting to really shit up strat fights. remove crushthrough from crpg already  :mad:

Honestly, strategus balancing shouldn't affect normal c-rpg that much.

I play 1 hour of strategus for every 10 hours of normal game. If this 1 hour becomes better at the expense of the 10 hours...well.
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Offline Matey

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Re: Ok, how does the maul change work?
« Reply #7 on: March 10, 2013, 11:23:49 am »
+1
battle would be better without crushthrough as well.

Offline Arathian

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Re: Ok, how does the maul change work?
« Reply #8 on: March 10, 2013, 11:33:31 am »
-1
battle would be better without crushthrough as well.

Now you are just being silly  :mad:
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Offline owens

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Re: Ok, how does the maul change work?
« Reply #9 on: March 10, 2013, 11:55:19 am »
0
If anything more weapons should be unbalanced and have crush through.

Its realistic, very realistic and weapons with it have otherwise awful stats. It is one of those features that the game needs but the players hate for its unfairness. In reality it is balanced  and beating a mauler 1v1 is not a big problem if you knew they were coming and have a weapon longer or faster or have better foot speed.
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Offline Kafein

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Re: Ok, how does the maul change work?
« Reply #10 on: March 10, 2013, 12:03:39 pm »
0
What mace do you use ? I heard the Great Maul became better than before, while others hardly ever CT.

Offline Teeth

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Re: Ok, how does the maul change work?
« Reply #11 on: March 10, 2013, 12:21:45 pm »
+3
As far as I have tried all the crushthrough 2h became knockdown weapons with very limited and situational crushthrough, basically incredibly shit bar maces but with some rare block ignoring. The exception is the great maul though, which crushes through all the time without holding at the minimum of 7 ps and does a shitload of damage on crushthrough hits now as well.

It turns at the speed of a snail though.

battle would be better without crushthrough as well.
Crushthrough is only excellent when properly supported and has a unique role. It is not at all OP or broken, except on siege, my bet is you are a shielder and dislike that some weapons can prevent you from turtling forever.

Offline Arathian

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Re: Ok, how does the maul change work?
« Reply #12 on: March 10, 2013, 12:26:32 pm »
0
As far as I have tried all the crushthrough 2h became knockdown weapons with very limited and situational crushthrough, basically incredibly shit bar maces but with some rare block ignoring. The exception is the great maul though, which crushes through all the time without holding at the minimum of 7 ps and does a shitload of damage on crushthrough hits now as well.

It turns at the speed of a snail though.
Crushthrough is only excellent when properly supported and has a unique role. It is not at all OP or broken, except on siege, my bet is you are a shielder and dislike that some weapons can prevent you from turtling forever.

Maybe I need to level up a bit more then.

This is quite infuriating, to be honest. Mauls, mallets etc were fine before, why change em?
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Offline dreadnok

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Re: Ok, how does the maul change work?
« Reply #13 on: March 10, 2013, 02:13:45 pm »
-1
Crush thru is for nerds
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Offline rufio

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Re: Ok, how does the maul change work?
« Reply #14 on: March 10, 2013, 02:34:10 pm »
0
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