Damn, I remember seeing someone playing arma or whatever, it's totally different to an arcade game (no shit), but I mean in a different way.
How can you tell which dot to shoot at if he's very far away? At least this makes midrange scopes useful though lol
Well yeah, it's a military simulation (or at least as close as you can get to one). It plays completely different than most other shooters out there (BF3, CoD etc etc).
What do you mean by which dot to shoot? You mean how can you tell if it's an enemy or not if he's very far away, or did you mean how do you even know if that's an enemy or a rock? Well, most of the times you'll have somewhat of an idea of where your team is and where the enemy is coming from, that helps a lot. Then, if you have a high range scope you can tell them apart by uniforms. If you don't have that you use binoculars or communicate with the sniper in your group. To tell if the thing you're shooting at is a person or a rock is mostly determined by the fact that rocks can't move, go prone, etc.
Also, if the enemy is shooting you can see little smoke puffs coming from the gun barrel. If that enemy is also prone, you can see dust come up as they shoot (you can see this on my second screen where our guy is shooting from prone).
Invade & Annex is a PvE mod, right?
The AI in Arma 3 can be extremely challenging, which is very refreshing. Sometimes very retarded too, sure, but it flanks and attacks as a team, lays down suppressive fire and so on. Been having a lot of fun with some co-op scenarios downloaded from Steam Workshop.
Also, best weapon by far is Mk18 ABR 7.62!
Yeah it's a 40 player co-op mod. You basically spawn at Altis airfield and then missions dynamically create all over Altis. Main missions are capturing towns/villages, sidemissions are getting rid of mortar teams or destroying radio towers. For completing missions you sometimes get extra vehicles like the Slammer (artillery) or the Buzzard (jet, only seen us get it once).
The AI is very very challenging and much smarter than you'd expect. There's no fucking around when it comes to AI, they will bring you down even from far away. They will come after you even if you start shooting from far away. They know how to take cover. They do sometimes do stupid shit, but I think that's going to be ironed out eventually. I was really surprised how deadly they are. Before trying Invade & Annex I never really played CO-OP in multiplayer because I thought it's too easy because of dumb bots.
Either way you need to progress slowly and tactically when taking over villages, you need to scout out before to know enemy positions or you'll just run straight into them and die not knowing where they even were. There's no way you'd live if you just ran in and run and gun, the damage is too high. Not to mention, like I said before, you're always outnumbered.