Author Topic: cRPG message system updated  (Read 7688 times)

0 Members and 2 Guests are viewing this topic.

Offline Joseph Porta

  • King
  • **********
  • Renown: 1029
  • Infamy: 234
  • cRPG Player
  • (ノಠ益ಠ)ノ彡┻━┻. take all my upvotes! Part-time retard
    • View Profile
  • Faction: Caravan Guild Enthousiast,
  • Game nicks: Wy can't I upvote my own posts, Im a fucken genius, yo.
  • IRC nick: Joseph_Porta
Re: cRPG message system updated
« Reply #15 on: February 22, 2013, 12:57:16 pm »
+2
Small but quality update, thanks Harald
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
chadztime™

Offline Kalp

  • Marshall
  • ********
  • Renown: 750
  • Infamy: 253
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
  • Form ranks, you maggots!
    • View Profile
    • Kahhhaaargaar!!! Uuurrr!!!
  • Faction: Grey Order
  • Game nicks: Kalp_the_Grey
  • IRC nick: Kalp
Re: cRPG message system updated
« Reply #16 on: March 04, 2013, 04:24:22 pm »
0
I think that Delete option doesn't work. I tried on Chrome and Mozilla and nothing happen. To delete you must enter single conversation, in this case it works, overall not. Also check box for all messages ("select all") would be a good improvement.
visitors can't see pics , please register or login
The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.

Offline no_rules_just_play

  • King
  • **********
  • Renown: 1401
  • Infamy: 384
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
  • Faction: HRE; Peasants United; Burg Krems
  • Game nicks: CapraAegagrusHircus_HRE; no_rules_just_play_HRE
  • IRC nick: norulesjustplay
Re: cRPG message system updated
« Reply #17 on: March 05, 2013, 12:10:55 am »
0
i used it quite often already and it works like a charm, thanks harald.

Offline Rhekimos

  • Duke
  • *******
  • Renown: 672
  • Infamy: 78
  • cRPG Player
  • ふふふふふ
    • View Profile
    • Forbiddena
  • Game nicks: Fallen_Rhekimos
  • IRC nick: Rhekimos
Re: cRPG message system updated
« Reply #18 on: March 05, 2013, 12:12:39 am »
0
Very useful, thanks.

Offline kinngrimm

  • King
  • **********
  • Renown: 1026
  • Infamy: 320
  • cRPG Player A Gentleman and a Scholar
    • View Profile
    • The Betrayer of Nations
  • Faction: Wolves of Fenris
  • Game nicks: kinngrimm, Karma
  • IRC nick: kinngrimm
Re: cRPG message system updated
« Reply #19 on: March 05, 2013, 04:05:01 pm »
+1
love it, nicely done.

erm may i include a erm wish  :oops:
like being able to safe a few guys under certain name, so that for depending on purpose we could then send that group of people an email.
learn from the past, live the moment, dream of the future

Offline Vermilion

  • Count
  • *****
  • Renown: 208
  • Infamy: 64
  • cRPG Player
    • View Profile
  • Game nicks: Vermilion
  • IRC nick: Vermilion
Re: cRPG message system updated
« Reply #20 on: April 14, 2013, 12:28:18 am »
0
A long overdue update to the messages:

- Multiple recipients
- You can send to clans (the message is send to all leaders)
- You can send the same message to all clan members with a specific rank
- Messages are grouped by conversation

If you find any bugs post them here.

First of great message update (definitely an improvement)

However, I do have one complaint. Why is it that who ever you want to message it is always the last name to come up? You have to type the whole name in most cases for it to even show as an option.

I'm the only person in my clan whos name begins with a V therefore by the time I've (or someone else has) wrote Phalangite_V I should be the first name on the list, yet I don't even show when I've wrote Phalangite_Vermilio

Obviously I've tried many other names and this is a re-occuring issue

Offline Harald

  • The old
  • Marshall
  • ********
  • Renown: 996
  • Infamy: 22
  • cRPG Player
    • View Profile
Re: cRPG message system updated
« Reply #21 on: April 14, 2013, 12:59:27 am »
0
Strange, looks like the search is putting too much weight when a single word (the clan tag) matches and ignores the others / your name is too far down the list (result is limited to 10 entries). The exact match doesn't work because it ignores the _ (handled like a space). As workaround just search for your name without the tag.

Offline Vermilion

  • Count
  • *****
  • Renown: 208
  • Infamy: 64
  • cRPG Player
    • View Profile
  • Game nicks: Vermilion
  • IRC nick: Vermilion
Re: cRPG message system updated
« Reply #22 on: April 14, 2013, 01:13:28 am »
0
Yeah, that works a lot better.

Looks like the word recognition far superior to character recognition, if this could be altered I personally think it would be beneficial.

Also on a sort of side note there's no error leeway. One character out and the name won't appear. Don't know if it would be possible to add some sort of "did you mean" style system.
Though I can imagine adding some sort of leeway on characters may cause more problems.. 

Offline kinngrimm

  • King
  • **********
  • Renown: 1026
  • Infamy: 320
  • cRPG Player A Gentleman and a Scholar
    • View Profile
    • The Betrayer of Nations
  • Faction: Wolves of Fenris
  • Game nicks: kinngrimm, Karma
  • IRC nick: kinngrimm
Re: cRPG message system updated
« Reply #23 on: April 14, 2013, 02:18:48 am »
0
what i believe to have witnessed several times.

You put in a name and the search gives you not only existing names, but Names from before someone made a  Name change. Can someone confirm that?
learn from the past, live the moment, dream of the future

Offline Ronin

  • Marshall
  • ********
  • Renown: 859
  • Infamy: 198
  • cRPG Player
    • View Profile
Re: cRPG message system updated
« Reply #24 on: April 18, 2013, 10:43:40 am »
0
what i believe to have witnessed several times.

You put in a name and the search gives you not only existing names, but Names from before someone made a  Name change. Can someone confirm that?
No it doesn't. I typed my old name and it didn't appear.
Quote from: BlindGuy
Seems the fascists are gaining ground once again in UKR... right vving politics is SO bad for the general populace but STILL in times of trouble the uneducated turn to them for help, simply because they are so amoral they vvill supply those vvilling to fight vvith vveapons rather than knovvledge.

My UU key is broken incase you can't tell :D

Offline kinngrimm

  • King
  • **********
  • Renown: 1026
  • Infamy: 320
  • cRPG Player A Gentleman and a Scholar
    • View Profile
    • The Betrayer of Nations
  • Faction: Wolves of Fenris
  • Game nicks: kinngrimm, Karma
  • IRC nick: kinngrimm
Re: cRPG message system updated
« Reply #25 on: April 18, 2013, 03:19:40 pm »
0
No it doesn't. I typed my old name and it didn't appear.
search for Ronald Mellisandro, he told me that a few of those had been name changed former Names.

Harald can you message explicitly also to alts or STF characters or only to the main character? I guess it would end up in the same email box, but it may explain some of the search results i got.
learn from the past, live the moment, dream of the future

Offline Harald

  • The old
  • Marshall
  • ********
  • Renown: 996
  • Infamy: 22
  • cRPG Player
    • View Profile
Re: cRPG message system updated
« Reply #26 on: April 18, 2013, 03:40:18 pm »
0
Each char has its own inbox. I need to check name changes, it might be possible they show up while the request is open because of the way they are handled and/or this is old data.

Offline Vermilion

  • Count
  • *****
  • Renown: 208
  • Infamy: 64
  • cRPG Player
    • View Profile
  • Game nicks: Vermilion
  • IRC nick: Vermilion
Re: cRPG message system updated
« Reply #27 on: April 18, 2013, 11:06:37 pm »
0
Yep you sure can message alts and STF .. you can message yourself if you want..

I know I have messaged my alts, SFT's and myself... comes in handy if you switch between computers as much as I do.

Offline kinngrimm

  • King
  • **********
  • Renown: 1026
  • Infamy: 320
  • cRPG Player A Gentleman and a Scholar
    • View Profile
    • The Betrayer of Nations
  • Faction: Wolves of Fenris
  • Game nicks: kinngrimm, Karma
  • IRC nick: kinngrimm
Re: cRPG message system updated
« Reply #28 on: April 19, 2013, 05:55:23 pm »
0
is there a way for sending a message to a bunsh of people without selecting everyone singlhandedly.

f.e. i want to send the same message to each of my clan mates.

copy&paste a list of player names, either way sepparated by of comma/space/linefeed

and/or

safe the recipients, so later on i could do it without copy&paste but by just selecting a group of guys i defened earlier.
learn from the past, live the moment, dream of the future

Offline En_Dotter

  • Earl
  • ******
  • Renown: 330
  • Infamy: 97
  • cRPG Player
    • View Profile
  • Faction: Quincy Clan
  • Game nicks: Main: Qunicy_En_Dotter; Alts: Guardian_En_Dotter; Guardian_Spiralle
Re: cRPG message system updated
« Reply #29 on: April 19, 2013, 06:30:25 pm »
0
In recipients use "rankX" (x=1 to 10, depending on what rank u want to send, ex. rank10 sends to leaders) or "rankX-Y" (ex. rank1-10 sends to all members).
Nothing is better than eternal happiness.
Eating a sandwich is better than nothing.
Therefore, eating a sandwich is better than eternal happiness.