Author Topic: New Heirloom Models (and web GUI)  (Read 224611 times)

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Offline Classical

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Re: Web GUI
« Reply #30 on: May 07, 2011, 10:20:02 pm »
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Looks like a dirty korean MMO, get out.

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Offline Elmetiacos

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Re: Web GUI
« Reply #31 on: May 07, 2011, 10:52:09 pm »
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Not sure about the black background behind the items... it looks a bit too Warhammer?
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Offline Final_Boss

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Re: Web GUI
« Reply #32 on: May 09, 2011, 04:23:08 pm »
+4
Ok, so I went way too crazy with the "golden doom" theme and, as classical put it, the heirlooms started looking like they were from a cheap, throw-away MMO.

hopefully these are a little more realistic:
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A maxed out heirloom would have a golden ring somewhere on it and not every weapon would go from wood to metal. I'd see what feels more appropriate for each weapon and only slightly modify the blade if there is a damage increase on the heirloom.

....another method for new heirloom models could be that the equipment ages as they're "passed down", looking more experienced and repaired?
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just an idea!

Thoughts?
« Last Edit: May 09, 2011, 04:38:06 pm by Final_Boss »

Offline PhantomZero

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Re: Web GUI
« Reply #33 on: May 09, 2011, 04:38:40 pm »
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Those look a lot better.
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Offline Final_Boss

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Re: Web GUI
« Reply #34 on: May 09, 2011, 04:41:43 pm »
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Those look a lot better.

Agreed, they definitely look more appropriate. Do you have a preference between the "aged look" and the "upgrade look"?

Offline Dom.Miguel

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Re: Web GUI
« Reply #35 on: May 09, 2011, 05:11:27 pm »
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Mind=Blown!
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Offline Rangerbob

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Re: Web GUI
« Reply #36 on: May 09, 2011, 05:19:36 pm »
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Another +1 from me.  Thanks for all the hard work!

Offline Sultan Eren

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Re: Web GUI / New Heirloom Models
« Reply #37 on: May 09, 2011, 06:19:20 pm »
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The site interface is awesome and realistic pictures look way way way better.
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Offline Joelturuz

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Re: Web GUI / New Heirloom Models
« Reply #38 on: May 09, 2011, 06:25:11 pm »
+1
The best way to go with weapons would be the repaired look if you ask me. Upgraded looks nice, but somehow just don't seem to fit cRPG so well. At least not for scythes and other such weapons. This of couse could vary from weapon to weapon. For farming tools the repaired look suits fine, but I don't know how it would be for side sword or some other high-grade weapons.

Also, that web interface is golden. Hopefully chadz will implement it.

Offline Tomas_of_Miles

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Re: Web GUI
« Reply #39 on: May 09, 2011, 06:30:06 pm »
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It's a butt-load of work but I'm ready and willing!

Thoughts?
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Offline Konrax

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Re: Web GUI / New Heirloom Models
« Reply #40 on: May 09, 2011, 06:45:55 pm »
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Final Boss...


You are a F&*K*^G BOSS!

It's a shame all I have is only 1 + to give you.

Offline Kafein

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Re: Web GUI / New Heirloom Models
« Reply #41 on: May 09, 2011, 06:55:12 pm »
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Can I marry you ?  :oops:  :mrgreen:

Offline Phazey

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Re: Web GUI / New Heirloom Models
« Reply #42 on: May 09, 2011, 07:01:59 pm »
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Wow, i'm loving this. Very pretty. +1 for you sir!

Awesome work. Keep it up!  :D

Offline Final_Boss

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Re: Web GUI / New Heirloom Models
« Reply #43 on: May 09, 2011, 07:13:06 pm »
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Thanks guys, +1s all around!

I'm wondering if I should or shouldn't combine the aged look with the upgrade look? I just think if I'm going with one, I should stick with it but I'll mix it up and see what works.
« Last Edit: May 09, 2011, 07:21:11 pm by Final_Boss »

Offline OzyTheSage

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Re: Web GUI / New Heirloom Models
« Reply #44 on: May 09, 2011, 11:08:21 pm »
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Okay, I'm an asshole and haven't read any of the topic (only 3 pages, so lazy) other than the first post, so pardon if any of this has been mentioned. I'm just going to type them out as I notice things.

I like the clear visual representation of the weather at a glance. It's functional and it looks gorgeous.
I'm not sure about splitting the one and two handed weapon categories into blunt, slash, and pierce. It makes sense, but you might want to easily compare different weapons that do different kinds of damage. (Besides, there's supposed to be filters for those on the store page)
Instead of age you should have generation. People never really use the age for anything anyways, it's just for flavor. Age could be represented in brackets as it usually is.
The broken icon should probably be changed to just an inner glow (kinda what it is right now, just without the spider cracks). In fact, different equipment could have different colors. Broken could be red, black (nothing) could be normal, masterwork could be purple, and everything in between ranges from orange to blue.
I'm not sure if the dashboard needs the item shop though. You could probably remove the whole shop section and just have the shop buttons be somewhere else and leave the whole right portion to the backpack. Then you could fit even more inventory on that page.
Oh, in addition to a "repair" button there could be a "repair all" button that repairs everything in your inventory.

I do think adding color to the page (for instance, the blue "battle skills" and the purple "attributes" and such) is a good idea... simply because color is nice

It would be extremely nice if you could mark certain things to be auto repaired, so if you don't want to you don't have to feed your horses when they get shot in the face too much =p

EDIT: You're missing the "save default loadout" button.

EDIT2: I just saw the post showing the "aged" weapons. I think I'd prefer them to look shiny and new, mainly because they are supposed to look like they do -more- damage than their ordinary counterparts, and thus they should be shiny rather than looking like they've been sitting in a damp shack somewhere. Granted, that's what might happen since the weapons are passed down by generations... so they -should- get worse over time... but CRPG doesn't follow the rules that way =p
« Last Edit: May 09, 2011, 11:16:32 pm by OzyTheSage »