Author Topic: New Heirloom Models (and web GUI)  (Read 224687 times)

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Offline Shinobi

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Re: New Heirloom Models (and web GUI)
« Reply #1065 on: April 16, 2012, 10:51:48 am »
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I just now ran into this thread,  really awesome textures Boss and a great idea. Il try it out when I get home from work!

I hope you keep updating. This is the coolest c-rpg addition iv seen in a long while and if this gets completed Its not far off for it to be included in the main pack for sure.

Offline matt2507

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Re: New Heirloom Models (and web GUI)
« Reply #1066 on: April 17, 2012, 12:36:56 am »
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One thing I've just now noticed, the scabbard on the long dagger has some kind of strap sticking out of it, but because of the placement of the model on the character, it doesn't actually hang from the belt.

(click to show/hide)

A fix whenever you get the chance would be great.
good find thanks xolvern!


mmh, I noticed this problem with the new scabbard of my longsworld (which, I recall, has no heirloom textures by the way  :mrgreen:).

The problem comes not necessarily the model of the weapon, but that seat belts are not placed at the same height following the models of armor.
My sleeve is the right place on some armor and not on others.
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Offline Shadowren

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Re: New Heirloom Models (and web GUI)
« Reply #1067 on: April 17, 2012, 04:11:28 am »
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I am looming my horse soon Final_Boss :mrgreen: hope it will look nice.
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Offline Overdriven

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Re: New Heirloom Models (and web GUI)
« Reply #1068 on: April 17, 2012, 01:20:32 pm »
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Properly excited for the horses  :D

Offline Jarlek

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Re: New Heirloom Models (and web GUI)
« Reply #1069 on: April 17, 2012, 02:26:01 pm »
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Why is shields halted? Any problems?
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
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Offline peter_afca7

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Re: New Heirloom Models (and web GUI)
« Reply #1070 on: April 18, 2012, 12:07:57 am »
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no. nobody gives a fck about shields !!!!  :D

Offline zagibu

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Re: New Heirloom Models (and web GUI)
« Reply #1071 on: April 18, 2012, 12:12:44 am »
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He is doing the categories with least items first. Also, he is not doing foot armor at all, because boots stink.
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Offline Jarlek

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Re: New Heirloom Models (and web GUI)
« Reply #1072 on: April 18, 2012, 12:35:20 am »
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He is doing the categories with least items first. Also, he is not doing foot armor at all, because boots stink.
Check the OP. He stated on shields (5%) and then put them further down on the list or something. I'm just wondering if he has any problems with them (possibly heraldics)
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
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Offline Dooz

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Re: New Heirloom Models (and web GUI)
« Reply #1073 on: April 18, 2012, 03:19:48 am »
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No problems, just preference. Incidentally, if you mean heraldic icons not being centered properly, there's a fix for that in Warham's thread.
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Offline tarralan

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Re: New Heirloom Models (and web GUI)
« Reply #1074 on: April 18, 2012, 07:41:40 am »
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no. nobody gives a fck about shields !!!!  :D

dont say this too loud...
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Offline Spanish

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Re: New Heirloom Models (and web GUI)
« Reply #1075 on: April 19, 2012, 11:54:40 pm »
+1
- Horses (60 Models) 19%

woohooo


Agreed! :mrgreen:

And if it's not too much trouble final boss. I would love te get a glimpse at the Arabian warhorse whenever you get it done!
My horse is named pebbles and we like to try.

Offline FRANK_THE_TANK

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Re: New Heirloom Models (and web GUI)
« Reply #1076 on: April 20, 2012, 09:21:37 am »
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Quick question(s) Mr Final Boss

1) Will there be a Long Volouge model & if so can it be ridiculous please. 

2) Can you give us any idea of what the +3 Head Cloth will look like? And can it please be awesome/ridiculous. Maybe like on fire, or just a golden dome.
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Offline FRANK_THE_TANK

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Re: New Heirloom Models (and web GUI)
« Reply #1077 on: April 20, 2012, 09:23:27 am »
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Sure thing :D  Thanks for all the work on the pack, it looks great.  I've been basing my heirloom purchases off of how stylish they look once they're loomed up lol.

One other little thing I noticed earlier today as well that the scabbard on the longsword is the default (which is totally fine with me, don't want to complain or anything), but when you sheathe the longsword it reverts to the old model once it's in the scabbard.

Yeah makes me want to get a +3 Great Lance and ride around like a Jester-Pimp.
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Offline Chillyrabbit

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Re: New Heirloom Models (and web GUI)
« Reply #1078 on: April 22, 2012, 04:22:18 pm »
+1
Not sure if I'm suppose to post this here,

But I'm having trouble trying to install the heirloom mod.

I have both the steam version and the non-steam version as I play the napoleonic war DLC, so I downloaded the 1.143 installer and did it that way for my non-steam version.

Next I followed your instructions to the letter, but when I try to install it to my C:/Programfiles(x86)/mount&bladewarband/modules/cRPG/ (the non-steam version)

the installer shows "label 1" stops, and then goes "cRPGsubmodsinstaller has stopped working"

Thank you for your attention to my issue.

Offline Chillyrabbit

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Re: New Heirloom Models (and web GUI)
« Reply #1079 on: April 22, 2012, 05:09:10 pm »
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ah okay, I thought it would work with the new .273 version, my mistake.

Thank you.