Author Topic: The Witcher 3: Wild Hunt  (Read 119479 times)

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Offline Patoson

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Re: The Witcher 3: Wild Hunt
« Reply #660 on: May 24, 2015, 09:37:39 am »
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Like Sequel said, the movement controls can be frustrating. Whenever Geralt moves too much or too little, or the horse gets stuck galloping against a fucking tree, I pull my hair out.

Offline Molly

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Re: The Witcher 3: Wild Hunt
« Reply #661 on: May 24, 2015, 09:44:50 am »
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Like Sequel said, the movement controls can be frustrating. Whenever Geralt moves too much or too little, or the horse gets stuck galloping against a fucking tree, I pull my hair out.
Yea, it can be annoying at times. The walk toggle helps but it's far from being good.
When west germany annexed east germany, nobody moved a finger too.

Offline Kafein

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Re: The Witcher 3: Wild Hunt
« Reply #662 on: May 24, 2015, 11:28:59 am »
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Playing with vsync@30fps with nearly all Ultra. I don't need 60fps in a singleplayer game. What fps are you talking about?

60 and stable, obviously.

I think I will be digging a little bit on optimization options, it's probable I can keep everything near or at ultra but some specific options kill my framerate.

Offline Tibe

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Re: The Witcher 3: Wild Hunt
« Reply #663 on: May 24, 2015, 11:33:07 am »
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I now strongly believe this game uttely wiped the floor with all other games similar to it. Even the fucking minigame inside it is a massive hit. Better than anything Ubisoft, EA or Bethesda has ever produced.

Okay mybe not Bethesda. Fallout and Dishonored are very dope.

Offline Xant

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Re: The Witcher 3: Wild Hunt
« Reply #664 on: May 24, 2015, 11:35:03 am »
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I now strongly believe this game uttely wiped the floor with all other games similar to it. Even the fucking minigame inside it is a massive hit. Better than anything Ubisoft, EA or Bethesda has ever produced.

Okay mybe not Bethesda. Fallout and Dishonored are very dope.
Bethesda can hardly take credit for Dishonored.
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Offline Golem

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Re: The Witcher 3: Wild Hunt
« Reply #665 on: May 24, 2015, 11:49:55 am »
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The atmosphere seems a bit shifty. One moment you're roaming the wilderness, feels all sandboxy a stuff. Next thing you know you're stuck in a Skyrim-like dungeon. And this Sherlock Holmesque hunt for Ciri is just awful. They should have done it like Banner Saga does it.(BTW anyone noticed the striking resemblance? no? http://vignette1.wikia.nocookie.net/witcher/images/5/58/World_map.jpg/revision/latest?cb=20140622213927 http://images.techhive.com/images/article/2014/01/2014-01-09_00029-100225409-orig.jpg ) With Yen, Geralt and Ciri (and perhaps Vesimir?) as the main characters. Focusing more on depth of the world rather than just visage and scale.
Having indefinetly spawning Drowners is one of many things that just don't add to the immersion...
This is about being straight out retarded. Children see in slow motion like owls.

Offline Tibe

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Re: The Witcher 3: Wild Hunt
« Reply #666 on: May 24, 2015, 11:58:48 am »
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The resemblance is probably just a coincidence. If anything the Banner Saga took from Witcher. Cause the Witcher's lore has been around for a very long time now and the game just expanded on the already created characters and world.

Oh shit, I am starting to sound like an annoying fanboy. Il just stop it right here. :lol:

Offline Xant

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Re: The Witcher 3: Wild Hunt
« Reply #667 on: May 24, 2015, 12:35:21 pm »
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The atmosphere seems a bit shifty. One moment you're roaming the wilderness, feels all sandboxy a stuff. Next thing you know you're stuck in a Skyrim-like dungeon.
What... do you mean by that? Dungeons are part of the sandbox world.
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Offline Banok

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Re: The Witcher 3: Wild Hunt
« Reply #668 on: May 24, 2015, 04:35:49 pm »
+1
Anyone else get motion sickness in the fucking witcher sense mode? really anoying when quests force you to search whole area.

Offline darmaster

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Re: The Witcher 3: Wild Hunt
« Reply #669 on: May 24, 2015, 05:06:40 pm »
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put sharpening to medium and put ssao instead of hbao+, it looks much better to me, am i the only one?

Everything elae ofc to ultra (both on graphics and postprocessing)
« Last Edit: May 24, 2015, 05:46:28 pm by darmaster »
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Offline Kafein

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Re: The Witcher 3: Wild Hunt
« Reply #670 on: May 24, 2015, 05:30:10 pm »
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Turns out I can play nicely with everything on Ultra, AA Off, foliage distance on low and most of the post-processing bullshit turned off (except Bloom as it actually makes things beautiful)

Offline SirCymro_Crusader

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Re: The Witcher 3: Wild Hunt
« Reply #671 on: May 24, 2015, 05:59:33 pm »
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Molly I basically started roaming and exploring and came across the quest, like I said good loot and I didn't have to fight a lvl 33 boss. Only just entered oxenfurt and am leaving the witches till later

Offline Xant

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Re: The Witcher 3: Wild Hunt
« Reply #672 on: May 24, 2015, 06:23:04 pm »
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Molly I basically started roaming and exploring and came across the quest, like I said good loot and I didn't have to fight a lvl 33 boss. Only just entered oxenfurt and am leaving the witches till later
Yeah but that sucks, I have to go back for the boss later now....
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Offline SirCymro_Crusader

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Re: The Witcher 3: Wild Hunt
« Reply #673 on: May 24, 2015, 06:46:50 pm »
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Yeah but that sucks, I have to go back for the boss later now....

I have a lot of high level quests in velen

Offline darmaster

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Re: The Witcher 3: Wild Hunt
« Reply #674 on: May 24, 2015, 06:48:34 pm »
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It's a very nice game, not flawless but haven't enjoyed a single player this much in a long, long time. Only thing missing imo are customization of the character, good and bad choice (people don't really react to your either evil or good deeds, a bit like fable :(  ) and the story isn't that catching to me. Plus geralt feels like a ghost, was hoping for a more charismatic character (still not nad but meh). Oh and (at least so far I haven't seen it) a southern/desert settings, tho I understand they were limited fromthe from the witcher saga
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